June 26, 2026 Climb Guide: TFT Set 18 High-Cost Comps Reign, Dominate Multiple Modes with Powerful Lineups!
Applicable Versions: S18, S17, S16.8, Chosen Fortune, S8 Featured Comps: In TFT Set 18, high-cost carry compositions like Baby Academy Spiritwood Veigar and One-Shot Aatrox with Aatrox as the core have become powerful tools for climbing ranks. The meta emphasizes flexible economic management and hitting key hero power-spikes, making tempo control crucial for climbing.
Starfall (S17/S18)
Difficulty:Medium | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Ezreal | Main Carry | Axiom Arc | Not explicitly provided |
| Vi | Secondary Carry | Not explicitly provided | Not explicitly provided |
| Malphite | Main Tank | Not explicitly provided | Not explicitly provided |
Strategy
This is a reroll composition designed to transition into high-cost units, capable of eventually soloing 3-star 5-cost titans. At 4 units, use 3 Super Heroes to transition. Prioritize Ezreal's items (Axiom Arc first), then Vi's items. Prioritize saving 50 gold to level up using interest. At 5 units, use 2 Secret Agents to transition; at 6 units, use 3 Underground to transition. At 6 units, slow roll above 30 gold to hit 3-star Ezreal, Lee Sin, Vi, and Malphite, then level up. At 7 units, use 2 Mascots to transition; at 8 units, use 2 Secret Agents to transition. If conditions allow, chase more 3-star Super Heroes. At 9 units, start rolling to hit 2-star high-cost units to complete the composition. If HP is below 30, you can roll more at 8 units for 3-star quality before leveling up. If you get many core units early or have a Hero Augment, you can choose this composition.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Teemo | Main Carry | None | None |
| Remna | Secondary Carry | None | None |
| Nasus | Secondary Carry | None | None |
| Nami | Support | None | None |
| Blitzcrank | Support | None | None |
Strategy
This is an economy-based composition centered around Teemo, gradually forming through high-cost units. Suitable when you get many Teemo units early or have recommended augments. Recommended Gods: Varus / Thresh. Trait Synergies: The main trait is Space Groove (2/3/5), providing core damage and tempo control; auxiliary trait is Heavy Armored Warrior (2/4), providing front-line resistance; other transitional trait is Dark Star (2).
Early Game (Stages 1-3): At 3 units, use 2 Heavy Armored Warriors to transition, prioritizing saving 50 gold to level up using interest. If your board quality is low, you can intentionally lose streak to deny opponent's Phantom. At 4 units, use 2 Space Groove to transition, prioritizing saving 50 gold to level up using interest. Prioritize combat augments or item augments.
Mid Game (Stages 4-5): At 5 units, use 2 Dark Star to transition, prioritizing saving 50 gold to level up using interest. At this stage, you need to slow roll above 30 gold to hit 3-star Teemo / Remna / Nasus before leveling up. At 6 units, use 4 Heavy Armored Warriors to transition, prioritizing saving 50 gold to level up using interest. Prioritize Teemo or Remna's items, then Nami's.
Late Game (Stage 6+): At 7 units, use 3 Space Groove to transition, prioritizing saving 50 gold to level up using interest. If you picked "Don't Scout, Don't Change Comps" and don't have Blitzcrank, it's best to prioritize hitting 5 Space Groove or 4 Heavy Armored. At 8 units, use 5 Space Groove to transition, prioritizing saving 50 gold to level up using interest. Unless your HP is below 30, you can roll here to 2-star all units on your board to secure top 4; otherwise, it's generally better to economy to level 9 to be strong. At 9 units, start rolling to hit 2-star high-cost units to complete the composition. After hitting desired quality, remember to observe opponents' boards to prevent them from hitting 3-star 4-cost units (by holding copies).
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Veigar | Main Carry | None | None |
| Rammus | Main Tank | None | None |
| Poppy | Secondary Tank | None | None |
Strategy
This is an economy-based composition that transitions into high-cost units, requiring certain economic management and tempo control. Starting with Baby Academy or 2-star Veigar is ideal.
Early Game (Stages 1-3): At 4 units, use 3 Spiritwood to transition. If you don't have good quality early, you can use Future Warrior / Sea Devil traits to transition. Prioritize saving 50 gold to level up using interest.
Mid Game (Stages 4-5): At 5 units, use 2 Bastion to transition, prioritizing saving 50 gold to level up using interest. If you naturally get more than 6 copies of Veigar / Poppy, you can consider rolling for them at this level; otherwise, prioritize leveling up and waiting for 7 Spiritwood to manifest 3-stars. At 6 units, use 5 Spiritwood to transition, prioritizing saving 50 gold to level up using interest. Prioritize combat or economy augments. At 7 units, use 1 Space Groove to transition, prioritizing saving 50 gold to level up using interest. No need to force 3-star Veigar, as subsequent 7 Spiritwood can manifest it.
Late Game (Stage 6+): At 8 units, start rolling to hit 7 Spiritwood and 2-star Rammus to achieve a strong board. If HP is below 30, just chase 3-star 4-cost units at this level. At 9 units, start rolling to hit 2-star high-cost units to complete the composition. After hitting desired quality, remember to observe opponents' boards to prevent them from hitting 3-star 4-cost units (by holding copies).
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Kindred | Main Carry | Guinsoo's Rageblade, Giant Slayer, Kraken Slayer | None |
| Aatrox | Main Tank/Main Carry | Warmog's Armor, Gargoyle Stoneplate, Steadfast Heart | None |
Strategy
The core idea is that Aatrox's damage scales with higher resistance from three Steadfast Plates, combined with Nova Selector to grant Aatrox a full-screen knock-up, maximizing damage.
Early Game (Stages 1-3): Open with 3 Sea Devils to transition. The key to economic management is not leveling up to chase 3-star Aatrox.
Mid Game (Stages 4-5): No specific mid-game power spike described; continue to maintain economy and units.
Late Game (Stage 6+): After 3-star Aatrox, level up to activate 5 Nova.
Augment Recommendations
Nova Selector is a core augment. Recommended as a priority pick.
Difficulty:Easy | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Samira | Main Carry | Spear of Shojin, Sharp Blade, Last Whisper | |
| Ornn | Main Tank | Warmog's Armor, Dragon's Claw, Spirit Visage |
Strategy
The patch update strengthened Space Groove, with 7 Space Groove infinitely stacking damage bonuses, maximizing output. Utilize the 7 Space Groove trait effect, quickly rolling for core 3-star units via a reroll strategy, forming an unconventional yet powerful composition. Starting with a Space Groove Emblem, Treasure Hunt or Double Tankiness augment is ideal.
Early Game (Stages 1-3): Early on, use Future to transition, using Sniper units to hold items. At 4 units, use 3 Space Groove trait to transition. If initial board quality is low, you can use Future Warrior or Sea Devil traits to transition. Prioritize saving 50 gold to level up using interest.
Mid Game (Stages 4-5): At 5 units, you can choose 2 Dark Star trait to transition. Prioritize saving 50 gold to level up using interest. Prioritize picking Treasure Hunt or Double Tankiness augments, or if you get a Space Groove Emblem and many B.F. Swords. Start rolling at level 7, chasing 3-star Samira and Ornn. At 7 units: Start rolling, hitting 2-star Samira or 2-star Ornn will stabilize your HP. At this stage, slow roll above 20 gold, and after hitting 3-star Samira or 3-star Ornn, you can level up. If Blitzcrank comes early, you can prioritize hitting 7 Space Groove.
Late Game (Stage 6+): At 8 units: Use 2 Sniper trait to transition. If you don't have Blitzcrank, you can prioritize hitting 3 Star Seeker trait. At 9 units: Roll for 2-star high-cost units within the composition to complete it. After hitting desired quality, be aware of opponents possibly stealing 3-star 4-cost units, and hold copies in time. Level up to activate 7 Space Groove, and the composition is fully formed.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Jinx | Main Carry | Not mentioned | Not mentioned |
| Pyke | Secondary Carry | Not mentioned | Not mentioned |
| Gragas | Main Tank | Not mentioned | Not mentioned |
Strategy
This is an economy-based composition that transitions into high-cost units, suitable if you start with 3 Sea Devils for transition or a recommended augment. At 4 units, use 3 Sea Devil trait to transition. If initial board quality is insufficient, you can use Future Warrior / Sea Devil traits to transition. Prioritize saving 50 gold to level up using interest. At 5 units, use 2 Challenger trait to transition, prioritizing saving 50 gold to level up using interest. Pay attention to whether the first item of Psionic Agent is Malware / Biomass Maintainer (ideal). At 6 units, use 2 Berserker trait to transition. At this level, you need to slow roll above 20 gold to hit 3-star Jinx / 3-star Gragas / Akali, then level up. At 7 units, use 2 Psionic Agent trait to transition. If Akali hits 3-star first, you can transfer Pyke's items to Akali. At 8 units, use 2 Nova Strike Team trait to transition. If HP is below 30, chase 3-star 4-cost heroes at this level. At 9 units, start rolling to hit 2-star high-cost units within the composition to complete it. After hitting desired quality, observe opponents' compositions to prevent core 4-cost heroes from being stolen.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Xayah | Main Carry | Guinsoo's Rageblade, Infinity Edge, Kraken Slayer | |
| Nunu | Main Tank | Sunfire Cape, Warmog's Armor, Plate |
Strategy
Xayah's ability is doubly strengthened, with multiple trait bonuses upon completion, maximizing damage. Early on, use Sea Devil or 3 Future to transition. If you have Xiu Shan, open with 3 Star Seeker to transition, using Sniper units to hold items. Prioritize making core items and managing economy. Start rolling at level 8, adding 2-star 5-costs at level 9. Focus on positioning adjustments and targeted strategies.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Gnar | Main Carry | Guinsoo's Rageblade, Titan's Resolve, Bloodthirster | |
| Rammus | Main Tank | Warmog's Armor, Gargoyle Stoneplate, Steadfast Plate |
Strategy
This is an economy-based composition that transitions into high-cost units, considerable if you start with 2 to 3 Gnar units. Prioritize Gnar's items, then Rammus's items.
Early Game (Stages 1-3): At 4 units, use 3 Spiritwood to transition. If you don't have good quality early, you can use Future Warrior / Sea Devil traits to transition. Prioritize saving 50 gold to level up using interest. Mid Game (Stages 4-5): At 5 units, use 2 Bastion to transition, prioritizing saving 50 gold to level up using interest. At 6 units, use 5 Spiritwood to transition, prioritizing saving 50 gold to level up using interest. If you naturally get 5 to 6 Gnar copies at level 6, you can consider rolling for 3-star at this level before leveling up. If you have too few Gnar, you can prioritize leveling up and give the items to Jhin later. At 7 units, use 2 Sniper to transition, prioritizing saving 50 gold to level up using interest. Prioritize economy or combat augments. Late Game (Stage 6+): At 8 units, start rolling to hit 2-star Rammus to level up. If HP is above 60, you can consider pushing to level 9 before rolling. If HP is below 30, be aware of other players contesting, and consider if you should steal 3-star 4-costs at this level to win. If all contestants are 2-starred, you can level up to 9 to increase composition cap. At 9 units, start rolling for 2-star high-cost units to complete the composition. After hitting desired quality, remember to observe opponents' boards to prevent them from hitting 3-star 4-cost units (by holding copies).
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Pixie Spirit | Main Carry | Justice, Jeweled Gauntlet, Edge of Night | |
| Mordekaiser | Main Tank | Sunfire Cape, Plate Armor, Warmog's Armor |
Strategy
The core idea of this composition is Pixie Spirit's exclusive augment, allowing it to smash the ground for massive damage.
Mid Game (Stages 4-5): Play this directly if you have Pixie Spirit's exclusive augment. Prioritize opening with 3 Shepherd. Start rolling at level 6, chasing 3-star core units. Late Game (Stage 6+): After chasing 3-star core units, level up to add Rhaast.
Difficulty:High | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Nami | Main Carry | Not explicitly provided | Not explicitly provided |
| Nunu | Secondary Carry | Not explicitly provided | Not explicitly provided |
| Heavy Armored Warrior | Main Tank | Not explicitly provided | Not explicitly provided |
Strategy
This is an economy-based composition that transitions into high-cost units, capable of clearing the board upon completion, with extremely high strength. Prioritize choosing this if you have high-quality Shepherd units early that can win streak. High difficulty, requiring mastery of economy and rolling timing.
Early Game (Stages 1-3): At 4 units, use 2 Heavy Armored Warriors to transition. Prioritize saving 50 gold to level up using interest. If initial board quality is poor, consider using Future Warrior or Sea Devil traits to transition. Mid Game (Stages 4-5): At 5 units, use 3 Shepherd to transition. At 6 units, use 2 Judge to transition. At 7 units, use 3 Heavy Armored Warriors to transition. In terms of economic management, still prioritize saving 50 gold to level up using interest. At 5 units, prioritize making Sona and Nunu's items, giving them to backline and frontline for transition, then later transferring them to the final carries. At 7 units, prioritize economy or combat augments. Ideally, Judge's effect provides free rolls or gold economy. Late Game (Stage 6+): At 8 units, start rolling to hit 2-star Nami and 2-star Nunu to stabilize HP and prepare to level up. At 9 units, start rolling to hit 2-star high-cost units within the composition to complete it. If HP is above 60, you can consider pushing to level 9 before rolling. If HP is below 30, and there are other players contesting, consider stealing 3-star 4-costs at this level to win. If all contestants are 2-starred, you can level up to 9 to increase composition cap. After hitting sufficient quality, observe opponents' boards to avoid 3-star 4-costs being stolen, and hold copies.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Kindred | Main Carry | Guinsoo's Rageblade, Giant Slayer, Kraken Slayer | |
| Tahm Kench | Main Tank | Sunfire Cape, Spirit Visage, Plate Armor |
Strategy
Nova Strike Team stats are maxed, an unconventional pick for climbing with no competition. Early on, use Sea Devil to transition, with Big Boi holding items. Prioritize combat power to win streak. At level 8, decide whether to roll for quality to stabilize HP or push to level 9 for additional core units, depending on your HP.
Difficulty:Easy | Recommendation:⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Gragas | Main Carry | Armguard, Luden's | Empathy, Justice |
Strategy
Gragas's Hero Augment depends on whether you have Empathy; if so, it's even stronger. For Augments and Prime Gods, try to pick those that deal explosive damage, ideally enough for two abilities to burst down the enemy main tank. For positioning, Gragas stands in the middle of the first row, with only two of the tankiest units on either side, to group enemies for more damage. Pyke goes in the back row to more easilyeasily hook backline units. The biggest boosts from Artifacts are Armguard and Luden's. If no Empathy, replace with Empathy; if yes, replace Justice; just go pure burst.
Difficulty:Easy | Recommendation:⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Jax | Main Carry | Edge of Night | Guinsoo's Rageblade |
| Jax | Artifact | Any Warrior Artifact | Wisdom |
Strategy
Jax's unpopular Star Seeker, Huntress, Altar, Wild Boar stats are actually better than Medallion, Springwater, Xiu Shan, because it's unlikely anyone wants Jax. Overall, Viper is the strongest, providing a significant damage reduction boost. As the big data sample grows, Edge of Night has become far stronger than Guinsoo's Rageblade. For Artifacts, almost all Warrior Artifacts are usable, with Wisdom being the strongest.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Zed | Main Carry | Zhonya's | Edge of Night |
| Zed | Main Carry | Other special items | Helmet |
Strategy
Theoretically, Zed can fit into any composition. The simplest and strongest formula is to replace Graves's position in Nova Level 95 because there aren't many B.F. Swords. Frontline units Maokai and Tahm Kench have better stats than Blitzcrank and Nunu because Maokai can help Zed heal. When you can't reach Level 95, there aren't many strong physical 8/4 compositions in TFT Mobile, which can feel like a grind. In TFT PC, it can seamlessly integrate into Corki or Master Yi compositions.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Lulu | Main Carry | Nashor's Tooth, Nashor's Tooth, Jeweled Gauntlet | None |
| Maokai | Main Tank | Warmog's Armor, Gargoyle Stoneplate, Spirit Visage | None |
Strategy
The core idea of this composition is a sudden school of fish instantly eliminating the backline. Lulu's Springwater effect can hit 6 units at once, forming a closed-loop trait synergy, and empowered hex units gain healing and damage increase per second. Early on, use 3 Star Seeker to activate traits for transition. Start rolling at level 7, chasing 3-star core units. After having 3-star Lulu and 3-star frontliners, level up. Check the Star Seeker effect at the start; if it's Springwater, you can play this.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Giant Slayer | |
| Galio | Main Tank | Plate Armor, Plate Armor, Sterak's Gage |
Strategy
The core of this composition is the powerful combination of Aurelion Sol and Nami, achieving perfect traits at level 8. Early on, use Shepherd to activate traits for transition, with Teemo or Lissandra holding items. Mid-game primarily focuses on gathering Heavy Armored units. Start rolling at level 8, chasing 2-star for all units. If there are no other players contesting, you can consider chasing 3-star 4-costs or adding Savior at level 9 to increase ceiling.
Difficulty:Medium | Recommendation:⭐⭐⭐ | LP-Stealing Comp
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Xayah | Main Carry | Rapid Firecannon, Titanic Hydra, Fishbones |
Strategy
This is an economy-based composition that transitions into high-cost units, belonging to an unconventional LP-stealing style. Starting with Xayah or recommended Ornn artifacts and many attack speed items is ideal. Early on, at 4 units, use 2 Sniper, 2 Bastion to transition, prioritizing saving 50 gold to level up using interest. If initial board quality is lacking, use Future Warrior or Sea Devil traits to transition. At 5 units, use 2 Nova Strike Team to transition. At 6 units, add 1 Savior. At 7 units, add 2 Brawler. Prioritize item augments or combat augments. If there are artifact augments or Ekko Gods, take them to raise the composition's ceiling. At 8 units, start rolling to hit 2-star Xayah and 2-star Nunu to complete the composition. Pay close attention to other players contesting; consider if you can steal 3-star 4-costs at this level to reach the top. If all contestants are 2-starred, you can level up to 9 to increase composition cap. At 9 units, start rolling for 2-star high-cost units to complete the composition. After hitting desired quality, remember to observe opponents' boards to prevent them from hitting 3-star 4-cost units (by holding copies).
Difficulty:High | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Zed | Main Carry | Spear of Shojin, Edge of Night, Helmet | Second Spear of Shojin, various Artifacts |
| Vex | Secondary Carry | Guinsoo's Rageblade | None |
| Graves | Secondary Carry | Physical Warrior Items, Spear of Shojin | None |
| Nunu | Main Tank | Frozen Heart, Any Tank Item | Zhonya's, Death's Dance, Evelynn, Rapid Firecannon |
Strategy
This Nova Zed is a branch of the Nova Level 95 composition. Zed's core mechanic is that his clones inherit item stats and can infinitely clone, leading to absurd damage density. Upon completion, it's essentially a T0-tier composition with a very high ceiling. Early on, you can transition with normal win streaking, using 3 Sea Devil or 3 Future system or Shepherd. Prioritize making Edge of Night and Guinsoo's Rageblade. Mid-game, units are generally gathered around stages 4-5 / 5-1. Usually, you start rolling at level 9, following the pace of Nova Level 95. It's not recommended to lose streak; you need HP to survive until 4-2 to get Zed. If you lose streak early and HP is low, appropriately roll at 4-2 to secure quality. Demonic Shadowfall (Zed exclusive) is a must-take augment. Additionally, you can choose a large economy augment or Ahri (Gods' Favor choice) to help you reach level 9 faster to find 2-star Zed. Zed can be placed in the backline or in a corner.
Difficulty:Beginner Friendly | Recommendation:⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Cho'Gath | Main Carry/Main Tank | Warmog's Armor, Gargoyle Stoneplate, Frozen Heart | |
| Lissandra | Secondary Carry | Nashor's Tooth, Rabadon's Deathcap, Breaker |
Strategy
This composition is the 2.0 version of the 10,000 HP Cho'Gath, achieving infinite scaling through Dark Star's massive size effect combined with 3-star Cho'Gath, becoming both tanky and dealing damage. Early on, take reroll augments, don't level up, chase 3-star Cho'Gath. Mid-game, gather Future, Brawler, and Dark Star for transition. Late game, at level 9, find Jhin to activate 6 Dark Star.
Difficulty:Easy | Recommendation:⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Diana | Main Carry | Titan's Resolve, Guinsoo's Rageblade, Bloodthirster | Hand of Justice, Hextech Gunblade |
| Alora | Secondary Carry | Rabadon's Deathcap, Morellonomicon, Void Staff | |
| Illaoi | Main Tank | Warmog's Armor, Dragon's Claw, Spirit Visage | Bramble Vest |
| Jinx | Early Game Holder | War Rabbit Crossbow, Guinsoo's Rageblade, Infinity Edge | Last Whisper |
Strategy
At the start, prioritize getting 3 Phantom to lose streak, steadily stacking 300-500 layers of War Rabbit Crossbow on Jinx to transition. Throughout the game, prioritize grabbing items to synthesize Diana's core three items. At 7 units, small roll for 2-star core units to stabilize HP, slowly chasing 3-star Diana; if LeBlanc is not found, you can use 3 Shepherd or 3 Judge units to hold items. Do not level up before core units are 3-star. After 3-star Diana at 8 units, prioritize adding Galio to strengthen frontline tankiness, slowly leveling up while saving 50 gold interest to ensure a healthy economy. At 9 units, add Karma to activate 4 Traveler trait, and the composition is officially complete. Prioritize giving excess items to frontline tanks, AP items to Alora, and AD items to Jinx. Afterwards, slowly chase 3-star 4-costs to further stabilize HP and secure a win. Judge's Karma must choose 10 damage + 15% HP shield, which synergizes with Diana's own shield to create infinite shields, making the frontline almost impervious to damage. If you cannot get 3 Phantom or a large lose streak early, leading to insufficient War Rabbit Crossbow stacks, the strength will be severely impacted. Diana and Alora are fixed dual carries. Later, you can chase 3-star LeBlanc to replace them for a higher ceiling; frontliners can be flexibly replaced with high-tankiness units.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| LeBlanc | Main Carry | Guinsoo's Rageblade, Jeweled Gauntlet, Archangel's Staff | Rabadon's Deathcap, Megashark Warmog, Breaker |
| Karma | Secondary Carry/Support | Spear of Shojin, Morellonomicon, Zz'Rot Portal | |
| Illaoi | Main Tank | Steadfast Plate, Warmog's Armor, Spirit Visage | Dragon's Claw, Bramble Vest, Frozen Heart |
| Nunu | Tank | Excess defensive items |
Strategy
Early on, rely on Heavy Armored units paired with backline carries for a stable transition, such as Illaoi, Nunu, etc. Prioritize synthesizing LeBlanc's core damage items, such as Guinsoo's Rageblade, Jeweled Gauntlet. At the start, immediately check Judge's refresh modifiers. Prioritize locking in the "Every 4 seconds + 10 Mana" modifier. Focus on building economy early, don't blindly roll. Prioritize hitting 4 Heavy Armored trait to stabilize HP and use strong 2-star units to maintain board strength. At stage 4-2, precisely level up to 8 units. Focus on rolling for core LeBlanc and completing the 4 Heavy Armored system. All units at 2-star provides HP stabilization. If you get many copies, you can chase 3-star LeBlanc to increase ceiling. Level up to 9 units for the final transformation, swapping out Pixie Spirit and adding Nasus and Blitzcrank to form 6 Heavy Armored trait. Allocate excess defensive items to Nunu to further enhance the frontline's overall damage absorption. Frontline Heavy Armored heroes build a strong defense in the front, while damage dealers like LeBlanc and Karma are safely placed in the backline. Flexibly adjust LeBlanc's positioning based on enemy divers or area damage to ensure her damage output space. If Judge's modifier refreshes to a health shield effect at the start, you can immediately abandon the "Iron Attacker LeBlanc" system and directly transition to playing "Infinite Shield Diana", allowing for flexible switching between two playstyles.
Difficulty:Easy | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Jax | Main Carry | Bloodthirster, Titan's Resolve, Guinsoo's Rageblade | Rabadon's Deathcap, Edge of Night |
| Milio / Lulu | Secondary Carry | Spear of Shojin, Rabadon's Deathcap, Jeweled Gauntlet | |
| Pantheon | Main Tank | Sunfire Cape, Warmog's Armor, Plate Armor |
Jax Artifact Recommendations: Rapid Firecannon, Spear of Shojin, Wit's End, Mitten (Artifact).
Strategy
Early on, don't rush to level up. After getting "Stellar Ambition" at 2-1, use Twisted Fate, Talon to activate 3 Star Seeker first, saving gold for interest. If you already have 3 Star Seeker plus a 2-star frontliner, and Jax has an item, you can aim for a win streak from the start. At 3-2, level up to 6 units; this is the most crucial roll down. Directly roll down to about 30 gold, finding 2-star Jax and the basic composition structure. 2-star Jax is strong early, allowing for slow rolling to 3-star. Slowly roll above 30/50 gold, you must hit 3-star Jax before 4-1. After 3-star Jax, immediately save gold to level up. Prioritize chasing 3-star Jax, then 3-star Pantheon and Milio. With one 3-star in front and one in back, you can level up to 7, then 8, no need to wait for all to be chased. At level 8, add Rhaast to run Kayn (or Morgana). If conditions allow, continue chasing Lulu and Maokai. Late game, level 8 is usually played to the end. If HP is healthy, you can level up to 9 for 5-cost units. Recommended to stand in the "left bathroom position". Flexibly adjust based on Star Seeker positioning. Pantheon is the strongest main tank. If he doesn't appear, he can be replaced by Maokai or Rammus. If still none, look for other tanks. For secondary carries, choose other 2-star 4-cost or 5-cost damage dealers.
Difficulty:High | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Striker's Flail |
| Nunu | Main Tank | Frozen Heart, Plate Armor, Sterak's Gage |
Strategy
Oracle Laser Aurelion Sol is a popular composition in the current patch, especially countering single-tank compositions by rapidly emptying their HP bars. The core lies in the pure burst damage from 2-star 4-cost frontliners and 2-star Aurelion Sol, along with activating 3 Oracle at level 9 to raise the ceiling. It's not a mindless composition; it requires precise economic tempo and itemization. If you can roll for 2-star frontliners and 2-star Aurelion Sol in the first few rounds of stage 4, you can stably secure HP and gain LP. 4-2 is the crucial rolling timing. Leveling up to 8 too early will collapse your economy, too late and you might be defeated by other completed compositions. Prioritize making Aurelion Sol's Jeweled Gauntlet and the main tank's Frozen Heart, then complete Aurelion Sol's second damage item and frontline tank items. If HP is healthy, economy is good, and unit draws are smooth, level up to 9 units to add Bard or Sona and activate 3 Oracle to raise the ceiling. Aurelion Sol positions safely in a corner for damage, while the main tank stands in the very front to absorb damage. The frontline can be spread out in a line or singularly positioned. Prioritize economy-related augments, such as "Ahri" (provides gold and experience) or other augments that help reach level 8 at stage 4-2, ensuring enough economy for rolling.
Difficulty:Easy | Recommendation:⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items |
| Zoe | Main Carry | Rabadon's Deathcap, Jeweled Gauntlet, Magic Penetration, Ekko's Patience |
| Leona | Main Tank | Plate Armor, Dragon's Claw, Spirit Visage, Ionic Spark |
Strategy
The core of this composition is achieving Zoe's infinite ability casting perpetual motion machine effect, dealing massive damage, by utilizing Judge trait's 10-damage-plus-mana effect in conjunction with Ekko's Patience item. It's a T0-tier, high-strength composition in the current patch. Operations are relatively simple, suitable for players who pursue high burst and sustained abilities. Early on, prioritize using Sea Devil trait to randomly acquire Leona and Zoe. At level 5, you can field 2 Future Warriors to increase reroll chances, aiming to start rolling before level 6 and find 3-star Zoe in one go. Mid-game, when Judge's 10-damage and mana regeneration effect can synergize with Ekko's Patience, infinite abilities can be achieved. Prioritize securing Zoe's key items. Late game, level up to add higher quality heroes. Use Nunu as a crowd control point, while LeBlanc and Karma provide additional benefits and utility. Prioritize selecting Divine Forge, Dormant Forge, Exalted Adventure augments. Special augments can be Yasuo's Starlight Hex or Varus's Replicator. The composition's advantage lies in Zoe's high burst and sustained damage from infinite abilities. Rank-up advice is to seize the early to mid-game tempo, quickly reaching 3-star Zoe and gathering core items.
Difficulty:Easy | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Rabadon's Deathcap |
| Karma | Support/Secondary Carry | Spear of Shojin, Morellonomicon, Void |
| Nunu | Main Tank | Frozen Heart, Sunfire Cape, Helmet |
Strategy
In Teamfight Tactics Set 17, Starfall season, Patch 17.3, "Infinite Laser Aurelion Sol" became a strong choice. This patch saw a significant buff to Aurelion Sol's overall stats, transforming his damage output. The composition builds a pure damage system around Aurelion Sol, using the Oracle trait for efficient mana regeneration to continuously cast lasers and suppress opponents. Simple to operate and easyeasy to pick up, suitable for both beginners and female TFT players. Early on, prioritize using Shepherd trait for economic transition. Give Aurelion Sol's completed items to Lissandra to hold for transition. For Starfall Blessing, prioritize picking AP-related items, synthesizing Aurelion Sol's core item Rabadon's Deathcap as early as possible. You can also choose to lose streak with Phantom to accumulate resources. Mid-game, at stages 4-1 to 4-2, level up to 8 units. Start rolling for all core units of the system, upgrading main units to 2-star to stabilize HP. If unable to hit 4 Heavy Armored trait, directly use Galio to fill the frontline position to ensure overall tankiness. Late game, once Aurelion Sol successfully reaches 2-star, you can fully push for higher levels, adding 3 Oracle at 9 units to accelerate ability cooldowns. Prioritize synthesizing resistance-reducing items to maximize Aurelion Sol's laser damage output. You can also field Rhaast for additional utility. Recommended augments include economy-based ones (Four-Cost Group, Late Game Specialist, etc.) and damage-based ones (Seraph's Embrace, Custom Built, etc.).
Difficulty:Medium | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Graves | Main Carry | Ruthless Cut | Titanic Hydra, Demonic Handaxe, Statikk Shiv |
| Fiora | AD Carry | Quicksilver / Edge of Night, Giant Slayer, Sterak's Gage | None |
| Vex | AP Carry | Guinsoo's Rageblade, Breaker, Hextech Gunblade | None |
| Tahm Kench / Nunu | Main Tank | Sunfire Cape, Warmog's Armor, Plate Armor | None |
Strategy
This is a high-cost economy-based composition focusing on economic management and late-game high-cost unit completion to dominate the match. The core damage dealer is Graves. His skill upgrades prioritize the Warrior template, then continuously click "Lead Shot" until "Laser Trajectory" appears. After the hotfix, the chance of sneaking wins with 3-star 4-costs has decreased. This is currently the composition with the highest win rate, a priority pick if you have good economy. It revolves around the Nova trait with Aatrox and Akali. Aatrox provides resistance shred for all allies, while Akali grants critical strike chance to all, greatly boosting the damage of 5-cost units Graves, Fiora, and Vex. The standard composition forms at level 9, consisting of Aatrox, Akali, Maokai, Tahm Kench, Fiora, Shen, Morgana, and Graves, forming multiple traits. Early on, prioritize 3 Sea Devils with fighter items or Big Boi with attack speed items for transition. Depending on economy, HP, and contested units, choose to power level to 9 and roll down at 4-2 / 4-5 / 4-7. With HP around 50, roll for 2-star main tank + two 2-star carries to push for level 10. After hitting desired quality, it's crucial to observe other players' boards to prevent 3-star 4-cost units from being stolen; pay attention to unit holding strategies.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Breaker | Void Staff |
| Galio | Main Tank | Plate Armor, Sterak's Gage, Titan's Resolve | Frozen Heart, Spirit Visage |
| Master Yi | Secondary Carry | Excess warrior items | None |
Strategy
This is currently the easiesteasiest 4-cost composition for lose-streaking to stabilize HP. It's flexible and low-cost, especially suitable for transitioning with AP or tank items or starting with a lose streak. TFT's Aurelion Sol's ability can directly bypass the frontline to hit the backline. Its T0.5 strength allows you to force it every game. The standard composition consists of Urgot, Viktor, Galio, Tahm Kench, Master Yi, and Aurelion Sol, forming 6 Mech, 2 Brawler, 2 Berserker, 2 Psionic. This composition, combined with Tahm Kench's solo trait effect, makes it easyeasy to steal 3-star 4-costs. Early on, use 2 Future / 3 Phantom / 3 Sea Devils to transition, accumulating economy and perfect items. Around 4-2, power level to 8 and roll down. Play the recommended composition based on your draws, and remember to transform all Mechs. After 2-star Aurelion Sol and Galio, save gold, and depending on other players contesting, choose to level up to 9 or chase 3-stars.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐ | LP-Stealing Comp
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Aatrox | Main Carry/Control | Steadfast Plate x3 |
Strategy
The core of this composition centers around Aatrox (The Darkin Blade), achieving full-screen stun control by equipping three Steadfast Plates and synergizing with the Nova Strike Team trait. It's an unconventional choice suitable for stealing LP. If you get multiple Aatrox units or many Plate items at the start, prioritize considering this.
Early Game (Stages 1-3): At 3 units, use 3 Sea Devils to transition. Prioritize accumulating 50 gold interest to level up, while also using the Sea Devil trait to earn economy and acquire units.
Mid Game (Stages 4-5): At 4 units, use 2 Berserker to transition, continuing to maintain 50 gold interest. At this stage, you can slow roll above 30 gold interest to hit 3-star Aatrox (The Darkin Blade). If Caitlyn is numerous, you can also chase 3-star simultaneously. At 5 units, field 2 Nova Strike Team to transition, continuing to save gold to level up. Prioritize combat or item augments.
Late Game (Stage 6+): At 6 units, field 2 Brawler to transition, continuing to save gold to level up. If you have a Nova Strike Team Emblem, consider replacing Caitlyn and fielding Master Yi or other 5-cost units. At 7 units, transition to 4 Nova Strike Team. If you can gather 5 Nova Strike Team, you will gain a selector that directly grants Aatrox a special full-screen stun ability. At 8 units, start rolling. After hitting 2-star Kindred, the composition is basically formed. If HP is below 30, you can chase 3-star 4-cost heroes at the current level. At 9 units, continue rolling to chase 2-star high-cost units within the system to complete the composition. After hitting desired quality, pay attention to opponents to avoid 3-star 4-cost units being stolen.
Difficulty:Medium | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Zoe | Main Carry | Not explicitly mentioned | Not explicitly mentioned |
| Annie | Secondary Carry | Not explicitly mentioned | Not explicitly mentioned |
| Nunu | Support/Damage | Prioritize with Hero Augment | Not explicitly mentioned |
Strategy
This is a reroll-to-high-cost transition composition, aiming to transition through early-game rerolling and hit high-cost units late game. Ideal to go for if you start with a Prodigy Emblem or many AP items.
Early Game (Stages 1-3): At 4 units, use 3 Prodigy trait to transition. Prioritize making Zoe's items, then Annie's. Prioritize saving 50 gold to level up using interest.
Mid Game (Stages 4-5): At 5 units, use 2 Ox Force Guardian to transition. If you have a Spatula or Prodigy Emblem, prioritize acquiring them for a significant power spike. At 6 units, use 2 Psionics to transition. In normal economic play, maintain a balance of economy, items, and combat power. At 7 units, use 2 Prankster to transition. At this level, you need to keep your interest around 30 gold and roll for 3-star Zoe or 3-star Annie before leveling up.
Late Game (Stage 6+): At 8 units, use 2 Mystic Wardens to transition. If HP is below 30, you can small roll for 2-star core units then level up to 9 units. Note that you should keep 5-cost units like Fiddlesticks, Urgot etc., which can be used later by Syndra to pull units onto the field. At 9 units: Start rolling to hit 2-star high-cost units to complete the composition. If Amumu (economy) is on the board, you can freely chase 2-star 5-cost units later and replace what's needed on the field, giving you a chance to chase 3-star 5-cost units.
Augment Recommendations
Priority Picks:
Prodigy Heart - Core augment, suitable for early game.
Late Game Specialist
Pandora's Box
Laughter Is Contagious
Double Bubble
Axiom Arc
Last Stand
Interest Plus Plus
Stronger DD Street Secondary Picks:
Nunu: Direct Push
Zoe: Double Bubble
Camille: Wanted (Choose when outer quality is low, provides 6 gold once)
Monster Guardian Recommendations:
Best: Amumu (economy)
Secondary: Scuttle Crab, Turret
Difficulty:Medium | Recommendation:⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Aurelion Sol | Main Carry | Not explicitly mentioned | Not explicitly mentioned |
| Zac | Secondary Carry/Tank | Not explicitly mentioned | Not explicitly mentioned |
| Miss Fortune | Secondary Carry | Not explicitly mentioned | Not explicitly mentioned |
Strategy
This is a reroll-to-high-cost transition composition.
Early Game (Stages 1-3)
Transition unit choice: At 4 units, use 3 Project to transition.
Item priority: Prioritize Aurelion Sol's items, then Zac's, then Miss Fortune's.
Economy management key: Prioritize saving 50 gold to level up using interest.
Mid Game (Stages 4-5)
At 5 units, 2 Brawler transition: Prioritize saving 50 gold to level up using interest, prioritize item augments or Monster Level: Max.
At 6 units, 2 Monster transition: Prioritize saving 50 gold to level up using interest. If you have 3 Marauders and cannot win streak, consider continuously collecting the first layer of gold to start earlier.
At 7 units, 3 Monster transition: Prioritize saving 50 gold to level up using interest.
Late Game (Stage 6+)
Final composition setup:
At 8 units: Start rolling to hit 2-star for all 4-cost units within the system for a strong board.
It's recommended not to level up at 8 units, and instead roll for 3-star 4-costs directly at this level.
If you have Amumu (economy augment), you can flexibly chase 2-star 4-costs later and replace needed 4-costs on the board, allowing you to freely chase 3-star 4-costs.
At 9 units: Start rolling to hit 2-star high-cost units to complete the composition.
Augment Recommendations
Priority Picks: Monster Level: Max - Best choice, enhances Monster ability.
Secondary Picks: Dice Enthusiast, Blessing, Rhythm, Revitalizing Wind, Interest Rolling, Component Bag, Jeweled Lotus, High-End Shopping, Axiom Arc - Flexibly choose based on game situation.
Hero Augments: Any within the system are fine. Since there are flexible unit slots, team-wide Hero Augments outside the system can also be flexibly considered.
Advanced Combat Tips
Utilizing S17 Mech Aurelion Sol's Backline Bypass Mechanic: In Teamfight Tactics Set 17, Aurelion Sol's ability can directly bypass the frontline to deal damage to enemy backline units. This gives Mech compositions a significant advantage against traditional sturdy frontline enemy compositions. For positioning, consider placing Aurelion Sol diagonally opposite the enemy's main carry to maximize his damage efficiency. Additionally, combining this with Galio's tankiness and crowd control can effectively protect Aurelion Sol and create a favorable damage environment for him.
Flexible Economic Management for High-Cost Compositions: For high-cost economy compositions, early-game economic accumulation is key. Besides traditional economy augments, you can also use 3 Sea Devils or 2 Future for a win streak transition, or gain benefits from lose-streaking with Phantom. Due to the special mechanic of 2-cost units appearing in Stage 2, prioritize using 3 Sea Devils for a win streak transition. When rolling mid-game, flexibly assess your HP and contested units to decide whether to push to level 9 for 5-cost units or chase 3-star 4-cost units at level 8, avoiding forcing levels that lead to economic and HP collapse.
Item Priority and Flexible Adaptation for Multi-Carry Compositions: In multi-carry compositions like Star Seeker Sniper Xayah and Spiritwood Level 95 Jhin, ensuring the core damage items for the main carry, Xayah / Jhin, are in place is crucial. Concurrently, the items for secondary carries, Jhin / Vex, should follow closely. Flexibly adjust positioning to counter different opponents, ensuring core damage dealers have safe spaces to deal damage. In the late game, you must promptly optimize item configurations based on battle changes to ensure the full potential of multi-carry damage output is realized.
Phantom Stacks and Core Hero Skill Points: For optimizing Phantom stacks, Aurelion Sol and Nova Level 95 perform best when Phantom stacks reach 400 or 500. For Judge Diana, Phantom stacks are recommended at 200 (Tentacle) or 300. For Graves's skill points, currently the Bright Blade / Pineapple Graves combination is ideal.
Frequently Asked Questions (FAQ)
In the early stages of Set 17, the pace is relatively slow. Early on, prioritize using 3 Sea Devils for a win streak transition or 2 Future for a lose streak economy. In this environment, high-cost Level 95 compositions and compositions that "steal" 3-star 4-costs are the top choices for winning. If your early game transition is smooth and economy is good, you can choose Nova Level 95. If you want to roll for quality at level 8, Mech Flex is also an excellent choice due to its unique mechanics and stable strength. For beginners or players with a rough start, reroll 3-cost compositions like Starfall Weaver Cards are also good strategies for securing LP.
The operational difficulty of these two 10,000 HP compositions lies in their extreme reliance on specific Chosens and core items. Zilean requires 3-star and full items to stably revive all allies and stack HP; Irelia requires Jadeblade Chosen and must be equipped with Archangel's Staff, Titan's Resolve, and Bloodthirster to achieve 10,000 HP true damage. If you cannot smoothly obtain key Chosens or core items early, it will significantly affect the composition's strength and win probability. Additionally, you need to be wary of champions like Lee Sin and Seraphine who can remove units, as they are natural counters to 10,000 HP compositions.
For Set 16.8 systems like Demacia Mel and Freljord Old Man, when facing magic compositions, Demacia Mel's Gem provides magic resistance, while Freljord Old Man relies on Ornn's tankiness and dual ice turret crowd control. You can prioritize stacking Dragon's Claw, Spirit Visage, and other magic resistance items for your frontline. When facing physical compositions, focus more on Plate Armor, Bramble Vest, and other physical defense items. Furthermore, the Freljord trait's resistance reduction and damage amplification effects boost all damage output, while Demacia's Radiant Items can also be adjusted based on the carry's damage type, for instance, giving Mel or Lux magic burst items, or Shyvana physical sustain items, to achieve flexible adaptation.