June 9, 2026 Rank-Up Secret: TFT Set 17/18 Meta Guide - Cosmic Rhythm Samira Dominates, High-Cost Nine-Fives and Diverse Reroll Comps Rule the Ladder!
Applicable Versions: S18, S17, S16.8, Chosen Fates Featured Comps: In TFT Set 17.3, Hero Augment - Jax and Hero Augment - Gragas are firmly established as T0, with Nova Nine-Five, Six Dark Star, Mage Miss Fortune, Nami Flex and others close behind. In Set 17.2a, high-cost scaling and reroll comps are on par, creating a diverse meta environment. Meanwhile, Set 16.8's Demacia Freljord system and Chosen Fates' 10k HP Zilean and Irelia remain effective tools for climbing.
Star God (S17/S18)
Difficulty: Easy | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Samira | Main Carry | Spear of Shojin, Infinity Edge, Last Whisper | |
| Ornn | Main Tank | Warmog's Armor, Dragon's Claw, Spirit Visage |
Gameplay Strategy
The latest patch strengthened Cosmic Rhythm, allowing 7 Cosmic Rhythm to infinitely stack damage bonuses, maximizing output. Utilize the 7 Cosmic Rhythm trait effect with a reroll strategy to quickly find core three-star units, forming a strong, off-meta composition. Ideally, start with a Cosmic Rhythm Emblem, Treasure Hunter, or Tankiness Doubled augment.
Early Game (Stages 1-3): Use Future trait for early transition, and use Sniper champions to hold items. At 4 units, use 3 Cosmic Rhythm for transition. If starting quality is low, use Future or Sea Monster traits for transition. Prioritize saving 50 gold and leveling up with interest.
Mid Game (Stages 4-5): At 5 units, you can choose 2 Dark Star trait for transition. Prioritize saving 50 gold and leveling up with interest. Prioritize choosing Treasure Hunter or Tankiness Doubled augments, or having a Cosmic Rhythm Emblem and many B.F. Swords is best. Roll at Level 7 to chase 3-star Samira and Ornn. At 7 units: Start rolling to find 2-star Samira or 2-star Ornn to stabilize health. At this level, hold at 20 interest and roll for 3-star Samira or 3-star Ornn before leveling up. If Blitzcrank appears early, prioritize going for 7 Cosmic Rhythm.
Late Game (Stage 6+): At 8 units: Use 2 Sniper trait for transition. If you don't have Blitzcrank, you can prioritize 3 Stargazer trait. At 9 units: Roll for 2-star high-cost units within the composition to fully realize the build. After maxing out quality, be mindful of opponents trying to steal 3-star 4-cost units and block their units. Level up to enable 7 Cosmic Rhythm, and the composition is fully online.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Jinx | Main Carry | Not specified | Not specified |
| Pyke | Secondary Carry | Not specified | Not specified |
| Gragas | Main Tank | Not specified | Not specified |
Gameplay Strategy
This is a scaling composition that transitions into high-cost units. Choose this if you have a 3 Sea Monster opening or recommended augments. At 4 units, use 3 Sea Monster trait for transition. If starting quality is insufficient, use Future / Sea Monster traits for transition. Prioritize saving 50 gold and leveling up with interest. At 5 units, use 2 Challenger trait for transition, prioritize saving 50 gold and leveling up with interest. Pay attention to whether the first Psychic Agent item has Malware / Biomass Maintainer (best). At 6 units, use 2 Berserker trait for transition. At this level, hold at 20 interest to roll for 3-star Jinx / 3-star Gragas / 3-star Akali, then level up. At 7 units, use 2 Psychic Agent trait for transition. If Akali reaches 3-star first, you can give Pyke's items to Akali. At 8 units, use 2 Nova Corps trait for transition. If HP is below 30, chase 3-star 4-cost champions at this level. At 9 units, start rolling to find 2-star high-cost units within the composition to fully realize the build. After maxing out quality, be mindful of opponents trying to steal core 4-cost units.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Xayah | Main Carry | Guinsoo's Rageblade, Infinity Edge, Giant Slayer | |
| Nunu | Main Tank | Sunfire Cape, Warmog's Armor, Stoneplate |
Gameplay Strategy
Xayah's ability is doubly strengthened, and once online, multiple trait bonuses maximize damage. Early game, transition with Sea Monster or 3 Future, using 3 Stargazer for transition with a strong opening, and using Sniper champions to hold items. Prioritize building core items and managing economy. Roll at Level 8, and at Level 9, add 2-star 5-cost units. Focus on positioning and targeted strategies.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Gnar | Main Carry | Guinsoo's Rageblade, Titan's Resolve, Bloodthirster | |
| Rammus | Main Tank | Warmog's Armor, Gargoyle Stoneplate, Steadfast Stoneplate |
Gameplay Strategy
This is a scaling composition that transitions into high-cost units. Consider this if you have 2 to 3 Gnar units at the start. Prioritize Gnar's items first, then Rammus's.
Early Game (Stages 1-3): At 4 units, transition with 3 Treant. If starting quality is low, use Future / Sea Monster traits for transition. Prioritize saving 50 gold and leveling up with interest. Mid Game (Stages 4-5): At 5 units, transition with 2 Bastion, prioritize saving 50 gold and leveling up with interest. At 6 units, transition with 5 Treant, prioritize saving 50 gold and leveling up with interest. If you find 5 to 6 Gnar units from free rolls at Level 6, consider rerolling for 3-star here before leveling. If you have too few Gnar units, you can prioritize leveling up and giving items to Jhin later. At 7 units, transition with 2 Sniper, prioritize saving 50 gold and leveling up with interest. Prioritize taking economy or combat augments. Late Game (Stage 6+): At 8 units, roll to find 2-star Rammus before leveling up. If HP is above 60, you can consider enduring to Level 9 before rolling. If HP is below 30, and you notice opponents are also playing this comp, you can consider trying to steal 3-star 4-cost units here to secure a first place. If opponents already have 2-star units, you can level up to 9 to increase the composition's cap. At 9 units, start rolling to find 2-star high-cost units within the composition to fully realize the build. After maxing out quality, remember to scout frequently to prevent opponents from stealing 3-star 4-cost units and to block their units.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Veigar | Main Carry | Hand of Justice, Jeweled Gauntlet, Edge of Night | |
| Mordekaiser | Main Tank | Sunfire Cape, Stoneplate, Warmog's Armor |
Gameplay Strategy
The core idea of this composition is to utilize Veigar's exclusive augment, allowing him to slam the ground for massive damage.
Mid Game (Stages 4-5): If you get Veigar's exclusive augment, play it directly. Prioritize activating 3 Shepherd. Roll at Level 6 to chase 3-star core units. Late Game (Stage 6+): After chasing 3-star core units, level up to add Rhaast.
Difficulty: High | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Nami | Main Carry | Not specified in original text | Not specified in original text |
| Nunu | Secondary Carry | Not specified in original text | Not specified in original text |
| Heavy Armor | Main Tank | Not specified in original text | Not specified in original text |
Gameplay Strategy
This is a scaling composition that transitions into high-cost units. Once online, it has board-clearing capabilities and extremely high strength. Prioritize this if you have high-quality Shepherd units early game to secure a win streak. It's a high-difficulty composition, requiring mastery of economy management and rolling timings.
Early Game (Stages 1-3): At 4 units, use 2 Heavy Armor for transition. Prioritize saving 50 gold and using interest to level up. If starting quality is low, consider using Future or Sea Monster traits for transition. Mid Game (Stages 4-5): At 5 units, use 3 Shepherd for transition. At 6 units, use 2 Judge for transition. At 7 units, use 3 Heavy Armor for transition. In terms of economy management, you still need to prioritize saving 50 gold and using interest to level up. At 5 units, prioritize building items for Sona and Nunu, giving them to your backline and frontline for transition, and then replacing them with your final carries later. At 7 units, prioritize choosing economy or combat augments. Judge effect is best if it provides free rerolls or gold economy. Late Game (Stage 6+): At 8 units, start rolling to find 2-star Nami and 2-star Nunu to stabilize health and prepare for leveling. At 9 units, start rolling to find 2-star high-cost units within the composition to fully realize the build. If HP is above 60, you can consider enduring to Level 9 before rolling. If HP is below 30, and there are opponents playing the same comp, consider trying to steal 3-star 4-cost units at this level to secure first place. If opponents already have 2-star units, you can level up to 9 to increase the composition's cap. After maxing out quality, remember to scout frequently to prevent opponents from stealing 3-star 4-cost units and to block their units.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Kindred | Main Carry | Guinsoo's Rageblade, Giant Slayer, Kraken Slayer | |
| Tahm Kench | Main Tank | Sunfire Cape, Spirit Visage, Stoneplate |
Gameplay Strategy
Nova Corps trait is fully stacked, making this an off-meta comp with no competition. Early game, use Sea Monster for transition, with Gangplank holding items. Prioritize combat to secure win streaks. At Level 8, decide whether to roll for quality to stabilize health or go to Level 9 to add core units, depending on HP.
Difficulty: Easy | Recommendation: ⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Gragas | Main Carry | Archangel's Staff, Luden's Echo | Sympathy, Hand of Justice |
Gameplay Strategy
For Gragas's Hero Augment, it's stronger if you have Sympathy. For Hextech and Divine augments, try to pick ones that provide explosion effects; ideally, two abilities can instantly burst down the enemy's main tank. Position Gragas in the front row, center, with only two of your tankiest units on either side to group enemies for more explosions. Place Pyke in the back row to easily hook backline units. The most impactful Artifacts are Archangel's Staff and Luden's Echo. If you don't have Sympathy, replace it with Sympathy. If you do, replace Hand of Justice with a pure burst item.
Difficulty: Easy | Recommendation: ⭐⭐⭐⭐ | Consistently Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Jax | Main Carry | Edge of Night | Guinsoo's Rageblade |
| Jax | Artifact | Any Warrior Artifact | Wisdom |
Gameplay Strategy
Jax's off-meta Stargazer, Huntress, Altar, and Boar data are actually better than Medallion, Spring, and Showdown because it's unlikely anyone wants Jax. Overall, Viper is the strongest, providing significant damage reduction. As more big data samples accumulate, Edge of Night has become far stronger than Guinsoo's Rageblade. For Artifacts, almost all Warrior Artifacts can be used, with Wisdom being the strongest.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Consistently Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Zed | Main Carry | Zhonya's Paradox | Edge of Night |
| Zed | Main Carry | Other special items | Helmet |
Gameplay Strategy
Zed can theoretically fit into any composition. The simplest and most powerful formula is to replace Graves in Nova Nine-Five, as there aren't many B.F. Swords. In the frontline, Maokai and Tahm Kench perform better than Blitzcrank and Nunu because Maokai can help Zed heal. When you can't play Nine-Five, there isn't a strong physical 8-4 comp in TFT, so it can feel stuck. In regular League of Legends, it integrates smoothly into Corki and Master Yi systems.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Lulu | Main Carry | Nashor's Tooth, Nashor's Tooth, Jeweled Gauntlet | None |
| Maokai | Main Tank | Warmog's Armor, Gargoyle Stoneplate, Spirit Visage | None |
Gameplay Strategy
The core idea of this composition is to instantly burst down the backline with a sudden fish swarm. Lulu's Fountain effect can hit 6 units at once, forming a closed-loop trait synergy where fortified hex units gain healing and damage increase per second. Early game, use 3 Stargazer for trait transition. Roll at Level 7 to chase 3-star core units. After getting 3-star Lulu and 3-star frontline units, level up. Check the Stargazer effect at the start; if it's Fountain, you can play this comp.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Giant Slayer | |
| Galio | Main Tank | Stoneplate, Stoneplate, Sterak's Gage |
Gameplay Strategy
The core of this composition is the powerful synergy between Aurelion Sol and Nami. At Level 8, it achieves perfect trait activation. Early game, use Shepherd trait for transition, with Teemo or Lissandra holding items. Mid-game, focus on gathering Heavy Armor units. At Level 8, start rolling to find all 2-star units. If there's no competition in the lobby, consider chasing 3-star 4-cost units or leveling to 9 to add Redeemer for increased potential.
Difficulty: Medium | Recommendation: ⭐⭐⭐ | Off-Meta Score-Stealing Comp
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Xayah | Main Carry | Rapid Firecannon, Titanic Hydra, Fishbones |
Gameplay Strategy
This is a scaling composition that transitions into high-cost units, an off-meta score-stealing strategy. Ideally, start with Xayah or recommended Ornn artifacts, or having many attack speed items. Early game, at 4 units, transition with 2 Sniper, 2 Bastion. Prioritize saving 50 gold and using interest to level up. If starting quality is low, use Future or Sea Monster traits for transition. At 5 units, transition with 2 Nova Corps. At 6 units, add 1 Redeemer. At 7 units, add 2 Bruiser. Prioritize taking item or combat augments; if you get artifact augments or Ekko's Divine choice, always take them to increase the composition's cap. At 8 units, start rolling to find 2-star Xayah and 2-star Nunu to fully realize the build. Be mindful of opponents playing the same comp; consider trying to steal 3-star 4-cost units at this level to secure first place. If opponents already have 2-star units, you can level up to 9 to increase the composition's cap. At 9 units, start rolling to find 2-star high-cost units within the composition to fully realize the build. After maxing out quality, remember to scout frequently to prevent opponents from stealing 3-star 4-cost units and to block their units.
Difficulty: High | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Zed | Main Carry | Spear of Shojin, Edge of Night, Helmet | Second Spear of Shojin, various Artifacts |
| Vex | Secondary Carry | Guinsoo's Rageblade | None |
| Graves | Secondary Carry | Physical Warrior Items, Spear of Shojin | None |
| Nunu | Main Tank | Frozen Heart, any tank item | Zhonya's Paradox, Death's Defiance, Evelynn, Rapid Firecannon |
Gameplay Strategy
This Nova Zed comp is a branch of the Nova Nine-Five composition. Zed's core mechanic is that his clones inherit item stats and can infinitely clone, leading to absurd damage density. Once online, it's generally T0 tier, with a very high ceiling. Early game, you can play for a win streak, transitioning with 3 Sea Monster or 3 Future traits, or Shepherd. Prioritize building Edge of Night and Guinsoo's Rageblade. Mid-game, you typically gather units around 4-5 or 5-1. It's common to roll at Level 9, following the Nova Nine-Five rhythm. A loss streak is not recommended; you need enough HP to sustain until 4-2 to find Zed. If you are on a loss streak early and your HP is low, roll appropriately at 4-2 to secure quality. Divine Shadow Assassin (Zed exclusive) is a must-take augment. Additionally, you can choose Big Economy Augments or Ahri (Divine choice) to help you reach Level 9 and find 2-star Zed faster. Position Zed in the backline or corner.
Difficulty: Beginner-Friendly | Recommendation: ⭐⭐⭐⭐ | Consistently Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Cho'Gath | Main Carry/Main Tank | Warmog's Armor, Gargoyle Stoneplate, Frozen Heart | |
| Lissandra | Secondary Carry | Nashor's Tooth, Rabadon's Deathcap, Void Staff |
Gameplay Strategy
This composition is the 2.0 version of the 10k HP Cho'Gath, achieving infinite scaling with the immense stats from Dark Star and 3-star Cho'Gath, providing both tankiness and damage. Early game, take reroll augments and do not level up, focusing on chasing 3-star Cho'Gath. Mid-game, transition with Future, Bruiser, and Dark Star. Late game, reach Level 9 to activate 6 Dark Star with Jhin.
Difficulty: Easy | Recommendation: ⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Diana | Main Carry | Titan's Resolve, Guinsoo's Rageblade, Bloodthirster | Hand of Justice, Hextech Gunblade |
| Aurora | Secondary Carry | Rabadon's Deathcap, Morellonomicon, Void Staff | |
| Illaoi | Main Tank | Warmog's Armor, Dragon's Claw, Spirit Visage | Thornmail |
| Jinx | Early Game Hold | War Bunny Crossbow, Guinsoo's Rageblade, Infinity Edge | Last Whisper |
Gameplay Strategy
Prioritize starting with 3 Phantom to go on a loss streak, consistently stacking 300-500 layers of War Bunny Crossbow for Jinx to hold items during transition. Throughout the game, prioritize picking items to complete Diana's core three items. At 7 units, do a small roll to find 2-star core units to stabilize health, then slow roll for 3-star Diana; if LeBlanc hasn't appeared, you can substitute with 3 Shepherd or 3 Judge units to hold items. Do not level up before getting 3-star core units. At 8 units, after 3-star Diana, prioritize adding Galio to strengthen frontline tankiness, then save 50 gold interest to slowly level up, ensuring a healthy economy. At 9 units, complete the 4 Traveler trait with Karma, and the composition is officially online. For excess items, prioritize tank items for the frontline, magic items for Aurora, and physical items for Jinx. Afterward, slowly chase 3-star 4-cost units to further lock down the game and secure a first place. The Judge trait's "10 instances of damage + 15% max HP shield" effect is a must-take, synergizing with Diana's own shield for infinite shielding, making the frontline virtually invulnerable. If you can't get 3 Phantom or have a large loss streak early, leading to insufficient War Bunny Crossbow stacks, the strength will drop off significantly. Diana and Aurora are fixed dual carries; later, you can chase 3-star LeBlanc as a replacement for higher potential; the frontline can be flexibly replaced with high-tankiness units.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| LeBlanc | Main Carry | Guinsoo's Rageblade, Jeweled Gauntlet, Archangel's Staff | Rabadon's Deathcap, Titanic Hydra, Void Staff |
| Karma | Secondary Carry/Support | Spear of Shojin, Morellonomicon, Zz'Rot Portal | |
| Illaoi | Main Tank | Steadfast Stoneplate, Warmog's Armor, Spirit Visage | Dragon's Claw, Thornmail, Frozen Heart |
| Nunu | Tank | Excess defensive items |
Gameplay Strategy
Early game, rely on Heavy Armor units paired with backline carries for stable transitions, such as Illaoi, Nunu, etc. Prioritize building LeBlanc's core offensive items, such as Guinsoo's Rageblade, Jeweled Gauntlet. Immediately check the Judge refresh conditions at the start, prioritizing "Every 4 seconds + 10 Mana" condition. Focus on building economy early, do not blindly roll. Prioritize activating 4 Heavy Armor trait to stabilize health and secure board strength with 2-star strong units. At stage 4-2, level up to 8 units precisely, focusing on rolling for core LeBlanc and completing the 4 Heavy Armor system. All units reaching 2-star provides health stabilization. If units come abundantly, you can naturally chase 3-star LeBlanc for higher potential. Level up to 9 units for the final transformation, replacing Veigar with Nasus and Blitzcrank to achieve 6 Heavy Armor trait. Allocate excess defensive items to Nunu to further enhance the frontline's overall damage absorption. Heavy Armor champions form a solid front line, while LeBlanc and Karma (and other damage dealers) are safely positioned in the back. Flexibly adjust LeBlanc's positioning based on enemy divers or area-of-effect damage to ensure her damage output space. If the Judge condition at the start provides a health shield effect, you can immediately abandon the "Iron Maiden" system and transition directly into "Infinite Shield Diana", allowing for flexible switching between two playstyles.
Difficulty: Easy | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Jax | Main Carry | Bloodthirster, Titan's Resolve, Guinsoo's Rageblade | Rabadon's Deathcap, Edge of Night |
| Milio / Lulu | Secondary Carry | Spear of Shojin, Rabadon's Deathcap, Jeweled Gauntlet | |
| Pantheon | Main Tank | Sunfire Cape, Warmog's Armor, Stoneplate |
Jax Artifact Recommendations: Rapid Firecannon, Spear of Shojin, Wit's End, Mitten (Artifact).
Gameplay Strategy
Early game, don't rush leveling up. After getting "Star-Picking Will" at 2-1, use Twisted Fate, Talon to form 3 Stargazer and save gold for interest. If you already have 3 Stargazer plus a 2-star frontline, and Jax has one item, you can aim for a win streak. At 3-2, level up to 6 units. This is the most crucial roll. Roll down to about 30 gold, finding 2-star Jax and the basic composition. 2-star Jax is strong early, supporting a slow roll for 3-star. Hold at around 30/50 gold and slowly roll. You must find 3-star Jax before 4-1. After 3-star Jax, immediately save gold to level up. Prioritize chasing 3-star Jax, then Pantheon and Milio to 3-star. One 3-star unit in the front and one in the back is enough to go to Level 7, then Level 8; no need to wait for all to be 3-starred. At Level 8, add Rhaast to include Kayn (or Morgana). If conditions allow, continue chasing Lulu and Maokai. Late game, you'll generally stay at Level 8 until the end. If HP is healthy, you can go to Level 9 to add 5-cost units. Recommended to position in the left "toilet" spot, flexibly adjusting based on Stargazer positions. Pantheon is the strongest main tank; if not found, Maokai or Rammus can substitute. If still not found, look for other tanks. For secondary carry, choose other 2-star 4-cost or 5-cost damage dealers.
Difficulty: High | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Striker's Flail |
| Nunu | Main Tank | Frozen Heart, Stoneplate, Sterak's Gage |
Gameplay Strategy
Oracle Laser Aurelion Sol is a popular composition in the current meta, particularly effective against single-tank compositions, capable of quickly clearing their health bar. The core is the pure burst damage from 2-star 4-cost frontline and 2-star Aurelion Sol, along with activating 3 Oracle at Level 9 for increased potential. It's not a mindless composition; it requires precise economy management and itemization. If you can find 2-star frontline and 2-star Aurelion Sol within the first few rounds of Stage 4, you can consistently stabilize health and secure a top finish. Compared to current T0 compositions, it's slightly weaker, but once online, it has top 4 potential. When other compositions aren't working out, it can serve as a strong alternative for transition. The operation difficulty is high; it's not recommended for casual play, but rather for players who understand mid-game transitions and economy management. At stage 4-2, level up to 8 and start rolling for 2-star Aurelion Sol and 2-star frontline units. 4-2 is a critical rolling timing; leveling to 8 too early will crash your economy, while too late might result in being defeated by other online compositions. Prioritize building Aurelion Sol's Jeweled Gauntlet and the main tank's Frozen Heart, then complete Aurelion Sol's second damage item and frontline tank items. If HP is healthy, economy is good, and units are rolling well, go to Level 9 to add Bard or Sona, activating 3 Oracle for increased potential. Position Aurelion Sol safely in a corner for damage output, with the main tank in the very front to absorb damage; the frontline can be a single row or a single unit. Prioritize economy augments, such as "Ahri" (provides gold and experience) or other augments that help reach Level 8 by 4-2, ensuring enough economy for rolling.
Difficulty: Easy | Recommendation: ⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Champion | Role | Recommended Items |
| Zoe | Main Carry | Rabadon's Deathcap, Jeweled Gauntlet, Void Staff, Ekko's Patience |
| Leona | Main Tank | Stoneplate, Dragon's Claw, Spirit Visage, Ionic Spark |
Gameplay Strategy
The core of this composition is to utilize the Judge trait's "10 instances of damage + mana regeneration" effect, combined with Ekko's Patience item, to achieve a perpetual motion machine effect for Zoe's infinite ability casting, dealing massive damage. It's a T0 tier, high-strength composition that is relatively simple to play, suitable for players seeking high burst and perpetual abilities. Early game, prioritize using the Sea Monster trait to randomly acquire Leona and Zoe. At Level 5, you can add 2 Future champions to increase reroll chances, aiming to activate and find 3-star Zoe in one go before Level 6. Mid-game, when the Judge's 10 instances of damage and mana regeneration can synergize with Ekko's Patience, you can achieve infinite abilities. Prioritize securing Zoe's crucial items. Late game, level up to add higher quality champions. Use Nunu as a control point, with LeBlanc and Karma providing additional benefits and utility. Prioritize choosing God-Forged Anvil, Dormant Forge, Noble Adventure augments. Special augments can include Yasuo's Starlight Grid or Varus's Duplicator. The composition's advantage lies in Zoe's high burst and sustained damage from infinite abilities. Rank-up advice is to seize the early to mid-game tempo, quickly reach 3-star Zoe and gather core items.
Difficulty: Easy | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Rabadon's Deathcap |
| Karma | Support/Secondary Carry | Spear of Shojin, Morellonomicon, Void Staff |
| Nunu | Main Tank | Frozen Heart, Sunfire Cape, Helmet |
Gameplay Strategy
In Teamfight Tactics Set 17 Star God season 17.3, "Infinite Laser Aurelion Sol" has become a powerful choice. This version significantly increased Aurelion Sol's overall stats, transforming his damage output. The composition builds a pure damage system around Aurelion Sol, utilizing the Oracle trait for efficient mana regeneration, allowing for continuous laser attacks to suppress opponents. It's simple and easy to pick up, making it suitable for beginners and casual players alike. Early game, prioritize using the Shepherd trait for transition. Give Aurelion Sol's completed items to Lissandra to hold during transition. For Stargazer's Blessing, prioritize magic damage-related items to craft Aurelion Sol's core item, Rabadon's Deathcap, as early as possible. You can also opt for a Phantom loss streak to accumulate resources. Mid-game, around stages 4-1 to 4-2, level up to 8 and start rolling for the entire core unit lineup, bringing main units to 2-star to consistently stabilize health. If you cannot get 4 Heavy Armor trait, directly use Galio to fill the front line position to ensure overall tankiness. Late game, after Aurelion Sol successfully reaches 2-star, push aggressively for higher levels. At 9 units, complete the 3 Oracle trait to accelerate ability cooldowns. Prioritize building resistance-shredding items to maximize Aurelion Sol's laser damage. You can also add Rhaast for additional utility. Recommended augments include economy ones (Four-Cost Alliance, Late Game Specialist, etc.) and combat ones (Seraph's Embrace, Custom-Made, etc.).
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Graves | Main Carry | Merciless Cut, Titanic Hydra, Demon Axe, Statikk Shiv | |
| Fiora | Physical Carry | Quicksilver, Edge of Night, Giant Slayer, Sterak's Gage | None |
| Vex | Magic Carry | Guinsoo's Rageblade, Void Staff, Hextech Gunblade | None |
| Tahm Kench / Nunu | Main Tank | Sunfire Cape, Warmog's Armor, Stoneplate | None |
Gameplay Strategy
This is a high-cost scaling composition that focuses on economy management and late-game high-cost unit completion to dominate the game. The core damage dealer is Graves, prioritize the warrior template for his augments, then continuously click Buckshot until Laser Barrage appears. After the hotfix, the chance of sneaking a 3-star 4-cost unit is lower. This is currently the highest win rate composition, a top choice if your economy is good. It revolves around Aatrox and Akali from the Nova trait. Aatrox provides armor/magic resist shred for the entire team, while Akali grants critical strike chance to everyone, greatly boosting the damage output of 5-cost units like Graves, Fiora, and Vex. The standard composition is completed at Level 9, consisting of Aatrox, Akali, Maokai, Tahm Kench, Fiora, Shen, Morgana, and Graves, forming multiple traits. Early game, prioritize 3 Sea Monster with warrior items or Gangplank with attack speed items for transition. Based on economy, HP, and opponents, choose to roll big at 4-2 / 4-5 / 4-7 to go to Level 9. If HP is around 50, roll for 2-star main tank + two 2-star carries and level to 10. After maxing out quality, be sure to scout other players' boards to prevent 3-star 4-cost units from being stolen, and to block their units.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Void Staff | Void Staff |
| Galio | Main Tank | Stoneplate, Sterak's Gage, Titan's Resolve | Frozen Heart, Spirit Visage |
| Master Yi | Secondary Carry | Excess warrior items | None |
Gameplay Strategy
This is currently the easiest 4-cost composition to play for a loss streak and stabilize health. Its construction is flexible and cost-effective, especially suitable for transitioning with magic or tank items, or starting with a loss streak. In TFT, Aurelion Sol's ability can directly bypass the frontline to hit the backline, making it a T0.5 strength comp that you can consistently force. The common lineup is Urgot, Viktor, Galio, Tahm Kench, Master Yi, Aurelion Sol, forming 6 Mech 2 Bruiser 2 Berserker 2 Psychic. This comp, combined with Tahm Kench's unique trait effect, makes it easy to sneak 3-star 4-cost units. Early game, transition with 2 Future / 3 Phantom / 3 Sea Monster to accumulate economy and perfect items. Around 4-2, level up to 8 and roll heavily. Based on the units you find, go for the recommended composition, remembering to transform all your Mech units. After Aurelion Sol and Galio are 2-star, save gold and decide whether to go to Level 9 or chase 3-star units based on competition.
Difficulty: Medium | Recommendation: ⭐⭐⭐⭐ | Off-Meta Score-Stealing Comp
Core Items
| Champion | Role | Recommended Items | Alternative Items |
| Aatrox | Main Carry/Control | Steadfast Stoneplate x3 |
Gameplay Strategy
The core of this composition centers around Aatrox (Darkin), utilizing three Steadfast Stoneplates combined with the Nova Corps trait to achieve full-screen stun control. It's an off-meta choice suitable for securing top finishes. If you have multiple Aatrox units or many Stoneplate items at the start, prioritize this.
Early Game (Stages 1-3): At 3 units, use 3 Sea Monster for transition. Prioritize accumulating 50 gold for interest to level up, while also using the Sea Monster trait to gain economy and units.
Mid Game (Stages 4-5): At 4 units, use 2 Berserker for transition, continuing to maintain 50 gold interest. At this stage, you can hold at 30 gold interest to roll for 3-star Aatrox (Darkin). If you have many Caitlyn units, you can also chase 3-star simultaneously. At 5 units, add 2 Nova Corps for transition, continuing to save gold for leveling up. Prioritize choosing combat or item augments.
Late Game (Stage 6+): At 6 units, add 2 Bruiser for transition, continuing to save gold for leveling up. If you have a Nova Corps Emblem, consider replacing Caitlyn with Master Yi or other 5-cost units. At 7 units, transition to 4 Nova Corps. If you can get 5 Nova Corps, you'll receive a choice, directly granting Aatrox a special full-screen stun ability. At 8 units, start rolling to find 2-star Kindred; the composition is basically online. If HP is below 30, you can chase 3-star 4-cost champions at the current level. At 9 units, continue rolling for 2-star high-cost units to fully realize the build. After maxing out quality, be mindful of opponents to prevent 3-star 4-cost units from being stolen.
Advanced Combat Tips
Utilizing Set 17 Mech Aurelion Sol's Backline Bypass Mechanic: In TFT Set 17, Aurelion Sol's ability can directly bypass the front line to damage enemy back line units. This gives Mech compositions a huge advantage against traditional front-line heavy enemy compositions. For positioning, consider placing Aurelion Sol in the opposite corner of the enemy's main carry to maximize his damage efficiency. Additionally, combining Galio's tankiness and crowd control can effectively protect Aurelion Sol and create an optimal environment for him to deal damage.
Flexible Economy Management for High-Cost Compositions: For high-cost scaling compositions, early economy accumulation is key. Besides traditional economy augments, you can also use 3 Sea Monster or 2 Future for win streak transitions, or play for loss streak to benefit from Phantom trait. Given the special mechanic of 2-cost units appearing in Stage 2, prioritize using 3 Sea Monster for a win streak transition. When rolling mid-game, flexibly judge your HP and opponents' compositions to decide whether to go to Level 9 for 5-cost units or chase 3-star 4-cost units at Level 8, avoiding forcing levels which can crash your economy and HP.
Item Priority and Flexible Adaptation for Multi-Carry Compositions: In multi-carry compositions like Stargazer Sniper Xayah and Treant Nine-Five Jhin, ensuring the core offensive items for your main carries, Xayah / Jhin, is paramount. Subsequently, items for secondary carries, Jhin / Vex, should also be prioritized. Flexibly adjust positioning to counter different opponents, ensuring your core damage dealers have safe spaces to output damage. In the late game, you need to adapt itemization based on the flow of the battle to fully leverage the multi-carry advantage.
Phantom Stacks and Core Champion Augments: For optimizing Phantom stacks, Aurelion Sol and Nova Nine-Five perform best with 400 or 500 Phantom stacks, while Judge Diana recommends 200 or 300 Phantom stacks from tentacles. For Graves's augments, currently, the "Shine" / "Pineapple Graves" combination is optimal.
Frequently Asked Questions (FAQ)
The early pace of Set 17 is relatively slow. Early game, prioritize using 3 Sea Monster for a win streak transition or 2 Future for a loss streak to gain economy. In this environment, high-cost nine-fives and compositions that chase 3-star 4-cost units are top choices for securing first place. If your early transition is smooth and economy is good, you can opt for Nova Nine-Five. If you aim to roll for quality at Level 8, Mech Flex is an excellent choice due to its unique mechanics and stable strength. For beginners or players with a rough start, reroll 3-cost compositions like Stargazer Oracle Twisted Fate are also good strategies for consistently earning points.
The main operational challenges for these two 10k HP compositions lie in their extreme reliance on specific Chosen units and core items. Zilean needs to be three-star and fully itemized to consistently revive the entire team and stack health; Irelia requires the Divine Blade Chosen and fixed items like Archangel's Staff, Titan's Resolve, and Bloodthirster to achieve 10k HP true damage. If you cannot smoothly acquire the key Chosen unit or core items early, it will significantly impact the composition's strength and win rate. Additionally, you need to be wary of champions like Lee Sin and Seraphine, who can remove units, as they are natural counters to 10k HP compositions.
For Set 16.8's Demacia Mel and Freljord Ornn type compositions, against magic compositions, Demacia Mel's Taric provides Magic Resist, while Freljord Ornn relies on Ornn's tankiness and double ice turret control. You can prioritize stacking Magic Resist items like Dragon's Claw and Spirit Visage on your frontline. Against physical compositions, the focus shifts to physical defense items like Stoneplate and Thornmail. Furthermore, the Freljord trait's resistance shred and damage amplification benefit all damage types, and Demacia's Radiant Items can also be adjusted based on the carry's damage type, for example, giving Mel or Lux magic burst items, or Shyvana physical sustain items, allowing for flexible adaptation.