May 28, 2026 Rank-Up Secrets: High-Cost Comps Dominate the Meta - Full Analysis of Core Compositions and Strategies for Sets S17/S18!
Applicable Versions: S18, S17, S16.8, Chosen Fortune This Issue's Recommendations: In Golden Spatula S17.3, Jax Exclusive and Gragas Exclusive firmly hold T0 status, with Nova 95, 6 Dark Star, Magician Miss Fortune, Nami Flex, and others following closely. In S17.2a, high-cost operations and reroll compositions run neck and neck, creating a diverse meta. Meanwhile, S16.8's Demacia Freljord system and Chosen Fortune's Million HP Zilean and Irelia remain powerful tools for climbing.
Starseeker (S17/S18)
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Xayah | Main Carry | Guinsoo's Rageblade, Infinity Edge, Kraken Slayer | |
| Nunu | Main Tank | Sunfire Cape, Warmog's Armor, Stoneplate |
Strategy
Xayah's ability is doubled, and with multiple trait bonuses upon completion, her damage is maximized. In the early game, use Tidecaller or 3 Future for transition. If you have Show Mountain, open with 3 Starseeker for transition, and use Sniper champions as item holders. Prioritize building core items and manage your economy. Initiate at Level 8, and at Level 9, add two-star 5-cost champions. Focus on positioning adjustments and targeted strategies.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Gnar | Main Carry | Guinsoo's Rageblade, Titan's Resolve, Bloodthirster | |
| Rammus | Main Tank | Warmog's Armor, Gargoyle Stoneplate, Steadfast Heart |
Strategy
This is a high-cost transition composition that relies on careful operations. Consider playing it if you start with 2 to 3 Gnar copies. Prioritize building Gnar's items, followed by Rammus's items.
Early Game Transition (Stages 1-3): Transition with 3 Woodland at 4 population. If you lack strong units early, use Future Fighter / Tidecaller traits for transition. Prioritize saving 50 gold to level up with interest. Mid Game Power Spike (Stages 4-5): Transition with 2 Bastion at 5 population, prioritize saving 50 gold to level up with interest. Transition with 5 Woodland at 6 population, prioritize saving 50 gold to level up with interest. If you naturally get 5-6 Gnar copies by Level 6, you can consider rolling for 3-star at this level before leveling up. If you have too few Gnar copies, prioritize leveling up and later give items to Jhin. Transition with 2 Sniper at 7 population, prioritize saving 50 gold to level up with interest. Prioritize economic or combat Hextech Augments. Late Game Refinement (Stage 6+): At 8 population, start rolling for a two-star Rammus before leveling up. If your HP is above 60, you can consider toughing it out to Level 9 before rolling. If your HP is low, around 30, be aware of competing players and consider whether to roll for a 3-star 4-cost champion at this level to secure a top finish. If all competitors have two-starred their units, you can level up to 9 to increase your comp's ceiling. At 9 population, start rolling for two-star high-cost champions to complete your composition. After getting your desired quality, remember to observe other players to prevent them from stealing 3-star 4-cost champions, and remember to hold key units.
Augment Recommendations Prioritize: Dormant Forge, Revitalizing Winds, Team Building, Partial Ascension, Portable Forge, Magic Missile, Indiscriminate Attack, Lightweight Magic Missile, Take Two. God Recommendations: Ekko, Varus, Thresh.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Small Woodland | Main Carry | Justice, Jeweled Gauntlet, Edge of Night | |
| Mordekaiser | Main Tank | Sunfire Cape, Stoneplate, Warmog's Armor |
Strategy
The core idea of this composition revolves around Small Woodland's exclusive Augment, allowing him to slam the ground and deal massive damage.
Mid Game Power Spike (Stages 4-5): If you have Small Woodland's exclusive Hextech Augment, play this comp directly. Prioritize activating 3 Shepherd. Initiate at Level 6, and chase 3-star system champions. Late Game Refinement (Stage 6+): After getting 3-star system champions, level up to add Rhaast.
Augment Recommendations Prioritize: Small Woodland's exclusive Augment.
Difficulty to Form: High | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Nami | Main Carry | Not explicitly stated in original text | Not explicitly stated in original text |
| Nunu | Secondary Carry | Not explicitly stated in original text | Not explicitly stated in original text |
| Heavy Armor | Main Tank | Not explicitly stated in original text | Not explicitly stated in original text |
Strategy
This is a high-cost transition composition that relies on careful operations. Once completed, it possesses board-clearing capabilities and is extremely strong. Prioritize this composition if you have high-quality Shepherd units early game that can secure a win streak. Its difficulty is high, requiring mastery of economic management and rolling timings.
Early Game Transition (Stages 1-3): Transition with 2 Heavy Armor at 4 population. Prioritize saving 50 gold to level up with interest. If your starting quality is poor, consider transitioning with Future Fighter or Tidecaller traits. Mid Game Power Spike (Stages 4-5): Transition with 3 Shepherd at 5 population. Transition with 2 Judge at 6 population. Transition with 3 Heavy Armor at 7 population. For economic management, still prioritize saving 50 gold to level up with interest. At 5 population, prioritize making items for Sona and Nunu; use them as temporary items for backline and frontline, then transfer them to your final carries later. At 7 population, prioritize economic or combat Hextech Augments. The best Judge effect would provide free rolls or gold economy. Late Game Refinement (Stage 6+): At 8 population, start rolling. Once you hit two-star Nami and two-star Nunu, you can stabilize your HP and prepare to level up. At 9 population, start rolling for two-star high-cost champions within your system to complete the composition. If your HP is above 60, you can consider toughing it out to Level 9 before rolling. If your HP is below 30 and there are competing players, you might consider rolling for a 3-star 4-cost champion at this level to secure a top finish. If all competitors have already two-starred their units, you can level up to 9 to enhance your composition's ceiling. After reaching sufficient quality, remember to observe the board to prevent others from stealing 3-star 4-cost champions, and be sure to hold key units.
Augment Recommendations Prioritize: Wartime Supplies (Needlessly Large Rod), Lightweight Magic Missile, Hot Sale, Forward Thinking, Double Up, Large Loot Bag, Expansion Pack, Staffcrafter, High Voltage, Magic Missile, Gilded Steel. Best God: Ekko, Ahri, Thresh.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Kindred | Main Carry | Guinsoo's Rageblade, Giant Slayer, Kraken Slayer | |
| Tahm Kench | Main Tank | Sunfire Cape, Spirit Visage, Stoneplate |
Strategy
Nova trait maximized, a niche pick for climbing with no competition. In the early game, use Tidecaller for transition, and Big Bad as an item holder. Prioritize combat strength to secure a win streak. At Level 8, decide whether to roll for quality to stabilize your HP or push to Level 9 to add system champions, depending on your HP.
Difficulty to Form: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Gragas | Main Carry | Bracers, Luden's Echo | Empathy, Justice |
Strategy
For Gragas's Hero Augment, check if you have Empathy. If so, it's even stronger. For Hextech Augments and main Divinities, try to choose burst options; it's best if two abilities can eliminate the enemy's main tank. For positioning, place Gragas in the middle of the front row, with only two of your tankiest units on his left and right to group enemies and hit more targets. Place Pyke in the last row to more easYily hook backline units. The Artifacts that provide the biggest boost are Bracers and Luden's Echo. If you don't have Empathy, replace it with Empathy. If you have it, replace Justice. Pure burst is enough.
Difficulty to Form: Easy | Recommendation Index: ⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Jax | Main Carry | Edge of Night | Guinsoo's Rageblade |
| Jax | Artifact | Any Warrior Artifact | Wisdom |
Strategy
Surprisingly, the less popular Starseeker, Huntress, Altar, and Boar data for Jax are better than Medal, Spring, and Show Mountain because it's unlikely anyone else wants Jax. Overall, Viper is the strongest, providing a significant damage reduction boost. As big data samples increase, Edge of Night is now far superior to Guinsoo's Rageblade. In terms of Artifacts, almost all Warrior Artifacts are usable, with Wisdom being the strongest.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Zed | Main Carry | Zhonya's Hourglass | Edge of Night |
| Zed | Main Carry | Other special items | Helmet |
Strategy
Theoretically, Zed can fit into any composition. The simplest and most powerful formula is to replace Graves in Nova 95, as there aren't enough B.F. Swords. Frontline units like Maokai and Tahm Kench perform better than Blitzcrank and Nunu because Maokai can help Zed heal. When you can't play 95, Golden Spatula (TFT Mobile) doesn't have many strong physical 8-cost/4-cost compositions, making it a bit stuck. However, in regular TFT, he can smoothly integrate into Corki or Master Yi systems.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Lulu | Main Carry | Nashor's Tooth, Nashor's Tooth, Jeweled Gauntlet | None |
| Maokai | Main Tank | Warmog's Armor, Gargoyle Stoneplate, Spirit Visage | None |
Strategy
The core idea of this composition is a sky-falling fish swarm that instantly eliminates the backline. Lulu's Spring effect can hit 6 units at once, forming a closed-loop trait. Additionally, units on enhanced hexes gain healing and increased damage per second. In the early game, use 3 Starseeker for trait transition. Initiate at Level 7, chasing 3-star system champions. After getting 3-star Lulu and a 3-star frontline, level up. At the start of the game, check for Starseeker effects; if you have Spring, you can play this comp.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Giant Slayer | |
| Galio | Main Tank | Stoneplate, Stoneplate, Sterak's Gage |
Strategy
The core of this composition is the powerful synergy between Aurelion Sol and Nami, activating perfect traits at Level 8. In the early game, use Shepherd to transition, with Teemo or Lissandra holding items. In the mid-game, focus on gathering Heavy Armor champions. At Level 8, start rolling to get all units to two-star. If there are no competitors in the lobby, you can consider chasing 3-star 4-cost champions or pushing to Level 9 to add Savior for increased ceiling.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐ | Rank-Stealing Comp
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Xayah | Main Carry | Rapid Firecannon, Titanic Hydra, Fishbones |
Strategy
This is a high-cost transition composition that relies on careful operations, belonging to a niche rank-climbing style. It's best if you start with Xayah or recommended Ornn Artifacts and plenty of attack speed. In the early game, transition with 2 Sniper, 2 Bastion at 4 population, prioritizing saving 50 gold to level up with interest. If you lack quality units at the start, you can transition with Future Fighter or Tidecaller traits. At 5 population, transition with 2 Nova Special Ops. At 6 population, add 1 Savior. At 7 population, add 2 Brawler. Prioritize item-related or combat Hextech Augments; if you see Artifact Hextech Augments or Ekko as a Divinity, take them to increase your comp's ceiling. At 8 population, start rolling for two-star Xayah and two-star Nunu to complete the composition. Pay close attention to whether there are competing players; you might consider rolling for 3-star 4-cost champions at this level to secure a top finish. If all competitors have already two-starred their units, you can level up to 9 to enhance your composition's ceiling. At 9 population, start rolling for two-star high-cost champions within your system to complete the composition. After reaching sufficient quality, remember to observe the board to prevent others from stealing 3-star 4-cost champions, and be sure to hold key units.
Difficulty to Form: High | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Zed | Main Carry | Spear of Shojin, Edge of Night, Helmet | Second Spear of Shojin, various Artifacts |
| Vex | Secondary Carry | Guinsoo's Rageblade | None |
| Graves | Secondary Carry | Physical Warrior Items, Spear of Shojin | None |
| Nunu | Main Tank | Frozen Heart, Any Tank Item | Zhonya's Hourglass, Death's Dance, Evelynn, Rapid Firecannon |
Strategy
This Nova Zed is a branch of the Nova 95 composition. Zed's core mechanic is that his clones inherit item attributes and can infinitely multiply, leading to absurd damage density. Once completed, it's essentially a T0-tier composition with a very high ceiling. In the early game, you can transition normally with a win streak, using 3 Tidecaller or 3 Future systems or Shepherd. Prioritize building Edge of Night and Guinsoo's Rageblade. In the mid-game, you generally assemble your units around Stage 4-5 / 5-1. The usual rhythm is to start rolling at Level 9, similar to Nova 95. A losing streak is not recommended; you need enough HP to reach Stage 4-2 to get Zed. If an early losing streak puts your HP at risk, roll appropriately at 4-2 to maintain quality. Shadow Assassin (exclusive to Zed) is a must-take Augment. Additionally, you can choose large economy Hextech Augments or Ahri (Divinity choice) to help you reach Level 9 faster to find two-star Zed. Place Zed in the backline or corner.
Difficulty to Form: Newbie Friendly | Recommendation Index: ⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Cho'Gath | Main Carry/Main Tank | Warmog's Armor, Gargoyle Stoneplate, Frozen Heart | |
| Lissandra | Secondary Carry | Nashor's Tooth, Rabadon's Deathcap, Sunderer |
Strategy
This composition is the 2.0 version of the Million HP Cho'Gath. With the massive quality bonus from Dark Star and a 3-star Cho'Gath, it achieves infinite scaling, becoming both tanky and dealing significant damage. In the early game, take rolling Hextech Augments and don't level up, instead chasing 3-star Cho'Gath. In the mid-game, gather Future, Brawler, and Dark Star for transition. In the late game, find Jhin at Level 9 to activate 6 Dark Star.
Difficulty to Form: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Diana | Main Carry | Titan's Resolve, Guinsoo's Rageblade, Bloodthirster | Hand of Justice, Hextech Gunblade |
| Ahri | Secondary Carry | Rabadon's Deathcap, Morellonomicon, Void Staff | |
| Illaoi | Main Tank | Warmog's Armor, Dragon's Claw, Spirit Visage | Thornmail |
| Jinx | Early Game Item Holder | Battle Bunny Crossbow, Guinsoo's Rageblade, Infinity Edge | Last Whisper |
Strategy
At the start, prioritize getting 3 Phantom and going for a losing streak to consistently stack 300-500 Battle Bunny Crossbow on Jinx as an item holder. Throughout the game, prioritize grabbing items to synthesize Diana's core three items. At 7 population, do small rolls to find two-star system units to stabilize your HP, slowly chasing 3-star Diana; if LeBlanc hasn't arrived, you can use 3 Shepherd or 3 Judge units as item holders. Do not level up before your core unit is 3-star. After Diana is 3-star at 8 population, prioritize adding Galio to reinforce frontline tankiness, then slowly level up with 50 gold interest to ensure a healthy economy. At 9 population, complete the composition by adding Karma to activate 4 Traveler trait, making the comp fully online. Prioritize giving excess items to frontline tanks, AP items to Ahri, and AD items to Jinx. Afterward, slowly chase 3-star 4-cost units to further stabilize and secure a win. For Judge, you must choose the Augment that provides 10 instances of damage + 15% Max HP shield, which synergizes with Diana's own shield to achieve infinite shields, causing the frontline to take almost no damage. If you cannot get 3 Phantom or start with a significant losing streak, leading to insufficient Battle Bunny Crossbow stacks, the comp's strength will drop off. Diana and Ahri are fixed dual carries; later, you can chase 3-star LeBlanc as a replacement for a higher ceiling; the frontline can be flexibly replaced with high-tankiness units.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| LeBlanc | Main Carry | Guinsoo's Rageblade, Jeweled Gauntlet, Archangel's Staff | Rabadon's Deathcap, Giant Slayer, Sunderer |
| Karma | Secondary Carry/Support | Spear of Shojin, Morellonomicon, Zz'Rot Portal | |
| Illaoi | Main Tank | Steadfast Heart, Warmog's Armor, Spirit Visage | Dragon's Claw, Thornmail, Frozen Heart |
| Nunu | Tank | Excess defensive items |
Strategy
In the early game, rely on Heavy Armor units paired with backline carries for a stable transition, such as Illaoi, Nunu, etc. Prioritize synthesizing LeBlanc's core damage items, like Guinsoo's Rageblade and Jeweled Gauntlet. At the start, immediately check the Judge trait's refresh options, prioritizing the "every 4 seconds + 10 mana" effect. In the early game, focus on accumulating economy and avoid aimlessly rolling. Prioritize getting 4 Heavy Armor trait to stabilize your HP, using strong two-star units to hold the board. At Stage 4-2, precisely level up to 8 population, focusing on rolling for core LeBlanc and completing the 4 Heavy Armor system. Once all units are two-star, you have the ability to stabilize your HP. If you get many copies, you can pursue 3-star LeBlanc to increase your ceiling. Level up to 9 population for the final pivot, replacing Small Woodland and adding Nasus and Blitzcrank to achieve 6 Heavy Armor trait. Distribute excess defensive items to Nunu to further enhance the overall damage resistance of the frontline. Frontline Heavy Armor heroes establish a solid defensive line, while damage dealers like LeBlanc and Karma are safely positioned in the backline. Flexibly adjust LeBlanc's positioning based on enemy divers or area-of-effect damage to ensure her optimal damage output. If the Judge trait's refresh option offers a health shield effect at the start, you can immediately abandon the "Iron Maiden" system and directly transition to playing "Infinite Shield Diana," allowing for seamless switching between two playstyles.
Difficulty to Form: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Jax | Main Carry | Bloodthirster, Titan's Resolve, Guinsoo's Rageblade | Rabadon's Deathcap, Edge of Night |
| Milio / Lulu | Secondary Carry | Spear of Shojin, Rabadon's Deathcap, Jeweled Gauntlet | |
| Pantheon | Main Tank | Sunfire Cape, Warmog's Armor, Stoneplate |
Jax Artifact Recommendations: Rapid Firecannon, Spear of Shojin, Wit's End, Gauntlet (Artifact).
Strategy
Don't rush to level up in the early game. After getting "Star-Picking Will" at 2-1, use Twisted Fate and Talon to form 3 Starseeker first, saving gold for interest. If you naturally have 3 Starseeker plus a two-star frontline and Jax has an item, you can aim for a win streak from the start. Level up to 6 population at 3-2; this is the most crucial stage. Roll heavily down to around 30 gold to find two-star Jax and your comp's basic structure. Two-star Jax is strong in the early game and can support a slow roll for 3-star. Slow roll around 30-50 gold; you must hit 3-star Jax before 4-1. After getting 3-star Jax, save gold and level up. Prioritize chasing 3-star Jax, then 3-star Pantheon and Milio. Having one 3-star unit in the front and back is enough to go to Level 7 and Level 8; you don't need to complete all 3-stars. At Level 8, add Rhaast and play Kayn (or Morgana). If conditions allow, continue chasing Lulu and Maokai. In the late game, you typically stay at Level 8 until the end. If your HP is healthy, you can go to Level 9 to add 5-cost units. It's recommended to position on the left (toilet spot), adjusting flexibly based on Starseeker placement. Pantheon is the strongest main tank; if he doesn't appear, he can be replaced by Maokai or Rammus. If these are also unavailable, look for other tanks. For secondary carries, you can choose other 2-star 4-cost or 5-cost damage dealers.
Difficulty to Form: High | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Striker's Flail |
| Nunu | Main Tank | Frozen Heart, Stoneplate, Sterak's Gage |
Strategy
Oracle Laser Aurelion Sol is a popular composition in the current meta, especially effective against single-tank compositions, capable of quickly depleting their HP. The core relies on the sheer burst damage from two-star 4-cost frontline units and two-star Aurelion Sol, as well as activating 3 Oracle at Level 9 to raise the ceiling. This is not a mindless composition; it requires precise operational pacing and itemization. If you can roll for two-star frontline units and two-star Aurelion Sol in the first few rounds of Stage 4, you can reliably stabilize your HP and secure a top finish. It is slightly inferior to T0 compositions of the current patch but has top-four potential once completed. When other compositions aren't working out, it can serve as a strong alternative for transitioning. The operational difficulty is high, not suitable for mindless play, and recommended for players familiar with mid-game transitions and economic management. At Stage 4-2, level up to 8 population and begin rolling, searching for two-star Aurelion Sol and two-star frontline units. 4-2 is a critical timing for rolling; leveling too early will cripple your economy, while too late might lead to being defeated by other completed compositions. Prioritize building Aurelion Sol's Jeweled Gauntlet and the main tank's Frozen Heart, then complete Aurelion Sol's second damage item and frontline tank items. If your HP is healthy, economy is good, and units appear smoothly, go to 9 population to add Bard or Sona, activating 3 Oracle trait to accelerate ability rotation. Prioritize synthesizing resistance reduction items to maximize Aurelion Sol's laser damage output. You can also field Rhaast for additional utility. Recommended Augments include economic ones (Four-Cost Squad, Late Game Specialist, etc.) and damage ones (Seraph's Embrace, Custom Fit, etc.).
Difficulty to Form: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Consistently Popular
Core Items
| Hero | Role | Recommended Items |
| Zoe | Main Carry | Rabadon's Deathcap, Jeweled Gauntlet, Void Staff, Ekko's Patience |
| Leona | Main Tank | Stoneplate, Dragon's Claw, Spirit Visage, Ionic Spark |
Strategy
The core of this composition is to achieve Zoe's infinite ability casting, creating a perpetual motion machine that deals massive damage, by utilizing the Judge trait's 10-hit mana regeneration effect in conjunction with the Ekko's Patience item. This is a T0-tier, high-strength composition in the current patch, relatively simple to play, and suitable for players who seek high burst and continuous ability usage. In the early game, prioritize using the Tidecaller trait to randomly acquire Leona and Zoe. At Level 5, you can add 2 Future Fighter to increase roll frequency, aiming to activate before Level 6 and find 3-star Zoe in one go. In the mid-game, when the Judge trait's 10-hit damage and mana regeneration effect can synergize with Ekko's Patience, infinite ability casting is achieved. Prioritize securing Zoe's crucial items. In the late game, level up to add higher quality champions. Use Nunu as a crowd control unit, and LeBlanc and Karma to provide additional benefits and utility. Prioritize choosing God-Given Forge, Dormant Forge, and Sublime Adventure Augments. Special Augments can include Yasuo's Starlight Hex or Varus's Duplicator. The strength of this composition lies in Zoe's high burst and sustained damage from infinite abilities. The advice for climbing is to seize the early to mid-game tempo, quickly reaching 3-star Zoe and assembling core items.
Difficulty to Form: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Rabadon's Deathcap |
| Karma | Support/Secondary Carry | Spear of Shojin, Morellonomicon, Void Staff |
| Nunu | Main Tank | Frozen Heart, Sunfire Cape, Helmet |
Strategy
In Golden Spatula S17 Starseeker Set 17.3, "Infinite Laser Aurelion Sol" has emerged as a powerful choice. In this patch, Aurelion Sol's overall stats have been significantly buffed, resulting in a qualitative leap in his damage output. The composition is built around Aurelion Sol as a pure damage system, utilizing the Oracle trait for efficient mana regeneration, allowing for continuous laser assaults to suppress opponents. It's easy to play and beginner-friendly, and all players can use it with confidence. In the early game, prioritize using the Shepherd trait for transition. Give Aurelion Sol's completed items to Lissandra as a temporary item holder. For Starseeker's Blessing, prioritize magic power-related items to synthesize Aurelion Sol's core item, Rabadon's Deathcap, as early as possible. Alternatively, you can choose to go for a Phantom losing streak to accumulate resources. In the mid-game, at Stages 4-1 to 4-2, level up to 8 population and begin rolling for the core units of the entire system, getting your main units to 2-star to stabilize your HP. If you cannot get the 4 Heavy Armor trait, directly use Galio to fill the frontline position to ensure overall tankiness. In the late game, once Aurelion Sol successfully reaches 2-star, you can push aggressively for higher population. At 9 population, complete the 3 Oracle trait to accelerate ability rotation. Prioritize synthesizing resistance reduction items to maximize Aurelion Sol's laser damage output. You can also field Rhaast for additional utility. Recommended Augments include economic ones (Four-Cost Squad, Late Game Specialist, etc.) and damage ones (Seraph's Embrace, Custom Fit, etc.).
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Graves / Fiora | AD Carry | Quicksilver / Edge of Night, Giant Slayer, Sterak's Gage | None |
| Vex | AP Carry | Guinsoo's Rageblade, Sunderer, Hextech Gunblade | None |
| Tahm Kench / Nunu | Main Tank | Sunfire Cape, Warmog's Armor, Stoneplate | None |
Strategy
After the hotfix, the probability of 3-star 4-cost units securing a win has decreased. This is currently the composition with the highest win rate and the preferred choice if your economy is good. It revolves around Aatrox and Akali from the Nova trait. Aatrox provides resistance shred for all units, and Akali grants critical strike chance to all units, significantly boosting the damage output of 5-cost units like Graves, Fiora, and Vex. The standard composition forms at Level 9, consisting of Aatrox, Akali, Maokai, Tahm Kench, Fiora, Shen, Morgana, and Graves, forming multiple traits. In the early game, prioritize 3 Tidecaller with AD items or Big Bad with attack speed items for transition. Depending on your economy, HP, and the presence of competitors, choose to big roll at 4-2/4-5/4-7 to go for Level 9. If your HP is around 50, roll for a two-star main tank + two two-star carries to push to Level 10.
Difficulty to Form: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular
Core Items
| Hero | Role | Recommended Items | Alternative Items |
| Aurelion Sol | Main Carry | Jeweled Gauntlet, Rabadon's Deathcap, Sunderer | Void Staff |
| Galio | Main Tank | Stoneplate, Sterak's Gage, Titan's Resolve | Frozen Heart, Spirit Visage |
| Master Yi | Secondary Carry | Excess Warrior items | None |
Strategy
This is currently the easiest 4-cost composition to stabilize your HP while on a losing streak. Its flexible build and lower cost make it especially suitable for transitioning with AP or tank items, or for starting with a losing streak. In Golden Spatula, Aurelion Sol's ability can directly bypass the frontline to hit the backline, making this comp T0.5 strength and consistently playable. The standard composition includes Urgot, Viktor, Galio, Tahm Kench, Master Yi, and Aurelion Sol, forming 6 Mech, 2 Brawler, 2 Berserker, 2 PsyOps. With Tahm Kench's solo trait effect, this comp can easily steal 3-star 4-cost units. In the early game, transition with 2 Future / 3 Phantom / 3 Tidecaller to accumulate economy and perfect items. Around 4-2, go to Level 8 and big roll. Play the recommended composition based on your rolls, and remember to transform all Mech units. After Aurelion Sol and Galio are two-star, save gold and decide whether to go to Level 9 or chase 3-stars based on competing players.
Advanced In-Game Tips
Utilizing Mech Aurelion Sol's Backline-Bypassing Mechanic in S17: In Golden Spatula S17, Aurelion Sol's ability can directly bypass the frontline to deal damage to the enemy's backline. This gives the Mech composition a significant advantage when facing enemy compositions with traditionally strong frontlines. For positioning, consider placing Aurelion Sol diagonally opposite the enemy's main carry to maximize his damage efficiency. Additionally, combining this with Galio's tankiness and crowd control can effectively protect Aurelion Sol and create a favorable environment for his damage output.
Flexible Economic Management for High-Cost Compositions: For high-cost operational compositions, early-game economy accumulation is crucial. Besides traditional economic Hextech Augments, you can also utilize 3 Tidecaller or 2 Future for a win streak transition, or gain benefits from Phantom via a losing streak. Given the special mechanic of 2-cost units appearing in Stage 2, prioritize using 3 Tidecaller for a win streak transition. When rolling in the mid-game, flexibly assess your HP and the presence of competing players to decide whether to push to 9 population for 5-cost units or chase 3-star 4-cost units at Level 8, to avoid a forced level-up leading to an economic and HP collapse.
Item Priority and Flexible Adaptation for Multi-Core Output Compositions: In multi-core compositions such as Starseeker Sniper Xayah and Woodland 95 Jhin, it is crucial to prioritize securing the core damage items for your main carry, Xayah / Jhin. Simultaneously, items for secondary carries like Jhin / Vex should follow closely. Flexibly adjust positioning to counter different opponents, ensuring your core damage dealers have safe spaces to output damage. In the late game, you must adapt your itemization in real-time according to changes in the battle to ensure the full potential of your multi-core damage advantage is realized.
Frequently Asked Questions (FAQ)
The early S17 patch has a relatively slow pace. In the early game, prioritize using 3 Tidecaller for a win streak transition or 2 Future for a losing streak to gain economy. In this environment, high-cost 95 compositions and compositions that chase 3-star 4-cost units are top choices for securing a win. If your early game transition is smooth and your economy is good, you can choose Nova 95. If you want to roll for quality at Level 8, Mech Flex is also a very good option due to its unique mechanics and stable strength. For new players or those with a poor start, reroll 3-cost compositions like Starseeker Fates Twisted Fate are also good strategies for stabilizing rank.
The main operational difficulty for these two Million HP compositions lies in their extreme reliance on specific Chosens and core items. Zilean needs to be 3-star with full items to consistently revive all allies and stack HP; Irelia, on the other hand, requires the Jadeblade Chosen and fixed items like Archangel's Staff, Titan's Resolve, and Bloodthirster to achieve Million HP true damage. If you cannot successfully obtain crucial Chosens or core items in the early game, it will significantly impact the composition's strength and win probability. Additionally, you need to be wary of champions like Lee Sin and Seraphine who can remove units, as they are natural counters to Million HP compositions.
For S16.8's Demacia Janna and Freljord Ornn systems, when facing magic compositions, Demacia Janna's Taric provides magic resistance, while Freljord Ornn relies on Ornn's tankiness and dual ice turret control. You can prioritize stacking magic resistance items like Dragon's Claw and Spirit Visage on your frontline. When facing physical compositions, the focus shifts to physical defensive items like Stoneplate and Thornmail. Furthermore, the Freljord trait's resistance shred and damage amplification benefit all damage output, while Demacia's Radiant items can be adjusted based on the carry's damage type, for example, giving Janna or Lux AP burst items, or Shyvana physical sustain items, allowing for flexible adaptation.